I mentioned in my Axemaster report that my first game was played upon an unusual table, constructed
out of the modular cave sections we have at the club. The caves were
built years ago, however their use in Warhammer has been limited for a
couple of reasons. The first problem was that under 7th edition, the precise 12” squares made it extremely
easy to gauge distances, effectively rendering that side of the game
redundant. The second issue was that for all that we have at least 36
sections to choose from (giving us a bit to play with, given you only
need 24 for a 6’x4’ table), we were still restricted
in terms of the possible layouts. Our collection favours corridors and
dead ends more than is ideal for a game of Warhammer. The ability to
measure whatever you want under 8th edition effectively eliminated any concerns about the modular sections making
estimation too easy, so the only problem that remains is the possible
layouts. So we bit the bullet and decided to use the caves for a
tournament.
A couple of us (with consultation from a few others) had good fun during the setup for the event, fiddling with the different sections in an attempt to produce a workable table. As I say, we’re
better at walls than open spaces with our collection, so trying to
create something that was open enough was a challenge. From memory, the
layout we had to settle with in the end looked like this:
![]() |
| A rough layout of the caves as used in Axemaster. I deployed diagonally in the bottom left corner. |
My sketch is very
rough, however it gives you a general feel for how closed up areas were.
The dark areas are solid rock walls, assumed to go all the way to the
cave ceiling. Generally speaking, every gap was at least 5”
wide, and we agreed that anyone playing on the table should ignore the
1” rule when it came to the walls. This meant units could fit through
where they needed to go, but obviously things were a lot more restricted
than your average table. We put a very small, low hill and a “forest” of mushrooms in the largest of the table’s caverns, just to add a bit more interest.
The two of us who set
the table up then agreed to fight a grudge match in the first round on
it, to prove to others (and ourselves) that it would
work. I did take a couple of photos at the start of the game, and
although I showed them in the tournament report I will include them here
again so you get a feel for what we were looking at.
I do not pretend that the table we setup was perfect. Even
with gaps at least 5” wide, units can find it hard to wheel in tight
spaces. If I had based my army around horde units, I probably would have
been gnashing my teeth in frustration. However, it was still fun to be
able to make use of the caves, and it made the game slightly more challenging. The real question now is: are tables like this appropriate for tournament play?











