Another month has passed (well more than a month, really) and there has been some limited progress on the painting front. I'm not really sure what my target was as the month started, but I ended up scrambling to reach my target by painting a couple of cannons toward the end of the month, and that was enough for me to at least be on track from a points perspective. I'm not proud, I'll take that.
Tuesday, 8 July 2025
The slow grow continues
Monday, 7 July 2025
Snake Eyes Aftermath - Part 2
Tom Stockdale
Vampire Counts
- Master Necromancer [425 pts]
- Level 4 Wizard
- General
- Mortis Engine
- Sceptre of De Noirot
- Crown of the Damned
- Tomb Banshee [90 pts]
- Wight Lord [85 pts]
- Lance (when mounted)
- Heavy armour
- Shield
- Battle Standard Bearer
- Skeletal Steed
- 25 Grave Guard [343 pts]
- Seneschal
- Standard bearer - Drakenhof Banner
- Musician
- 32 Zombies [96 pts]
- 5 Dire Wolves [46 pts]
- Doom Wolf
- 5 Dire Wolves [46 pts]
- Doom Wolf
- 9 Black Knights [310 pts]
- Hell Knight
- Standard bearer - Standard of Hellish Vigour
- Musician
- 3 Spirit Hosts [147 pts]
- 5 Blood Knights [271 pts]
- Kastellan
- Standard bearer - Rampaging Banner
- Musician
- Varghulf [140 pts]
Ben Yuill (C)
Bretonnian Exiles
- Baron (307pts)
- General
- The Exile’s Vow
- Virtue of Knightly Temper
- Royal Pegasus
- Shield
- Frontier Axe
- Gauntlet of the Duel
- Falcon-horn of Fredemund
- Baron (279pts)
- The Exile’s Vow
- Virtue of Heroism
- Royal Pegasus
- Charmed Shield
- 2x Lucky Heirloom
- 10 Mounted Knights of the Realm (311pts)
- The Exile’s Vow
- First Knight - Antler’s of the Great Hunt
- Standard Bearer - War Banner
- Musician
- 15 Peasant Bowmen (85pts)
- Skirmishers
- Standard Bearer
- Musician
- 12 Peasant Bowmen (65pts)
- Skirmishers
- Musician
- 12 Peasant Bowmen (65pts)
- Skirmishers
- Musician
- 5 Pegasus Knights (321pts)
- The Exile’s Vow
- First Knight
- Standard Bearer - Banner of Honourable Warfare
- Musician
- 4 Pegasus Knights (266pts)
- The Exile’s Vow
- First Knight
- Standard Bearer - Banner of The Zealous Knight
- Musician
- Border Prince Bombard (100pts)
- Border Prince Bombard (100pts)
- Trebuchet (100pts)
Peter Reilly
Tomb Kings of Khemri
- Tomb King (441pts)
- General
- Necrolith Bone Dragon
- Great Weapon
- Shield
- Armour of the Ages
- Talisman of Protection
- Mortuary Priest (85pts)
- Wizard Level 1
- Lore of Nehekhara
- Amulet of the Serpent
- Mortuary Priest (55pts)
- Wizard Level 1
- Lore of Nehekhara
- 39 Skeleton Warriors (235pts)
- Thrusting Spears
- Master of Arms
- Standard Bearer
- Banner of the Desert Winds
- 42 Skeleton Archers (210pts)
- 5 Skeleton Horse Archers (55pts)
- 6 Ushabti (301pts)
- Ancient
- 3 Ushabti (147pts)
- Great Bow
- Tomb Scorpion (70pts)
- Tomb Scorpion (70pts)
- Necrosphinx (195pts)
- Casket of Souls (135pts)
Wednesday, 2 July 2025
Snake Eyes Aftermath - Part 1
Recently we attended a slightly different Warhammer: The Old World tournament. This was an event with teams of 3 players, where each round the team would be matched against another team. A matching system similar to that used by the ETC was them employed to determine which armies would face each other on the tables, and the results were then tallied together at the end. A rather gentle "capping" system was in play, meaning that despite each game being determined by a 20-0 system, the overall team results would never be more than 20 apart. So the team would always get at least 20 points, and could never get more than 40. This essentially means the teams move around on the leaderboard exactly the same as solo players would with the normal 20-0 scoring system. It was a 5 round event over 2 days, and there were 14 teams in attendance (so 42 players).
There were some interesting rules in place for army selection. Every player in the team had to take a different race, and they couldn't duplicate magic items across their lists (so only 1 Ogre Blade between the 3 players). You could also only field a combined total of 8 levels of magic, and characters were capped at 600 points despite the armies being 2000 points. There were also some rules around spamming duplicate choices, but it all added up to mean that army selection was interesting. How would you spread the magic levels across the armies, which ones would work best with only 600 points of characters to work with, and did you need to look at armies like Dwarfs or Daemons, who don't need to fight over the magic items?
We ended taking a combination of Empire, Orcs and Goblins and Warriors of Chaos. Across the event there was a pretty wide range of armies in play, with only Wood Elves, Ogre Kingdoms and maybe Dark Elves not represented at all. Amusingly there was an identical over-equipped Chaos Lord on Dragon that managed to make its way into 4 lists (including ours).
This was my list. Honestly not the most carefully designed thing in the world, but I managed to play a couple of practice games with it, and I didn't do too badly in those games. I also liked actually having some infantry... Unlike my teammates.
Wednesday, 4 June 2025
The slowest of slow grows
May was the first month of the challenge, and we set off with a group of us declaring our planned involvement and what we were going to be working on:
- Me - Nuln Empire
- Noakes - Bretonnians
- Sean - Daemons
- Tim - Skaven
- Pete - Vampire Counts
- Hamish - Beastmen
- Jono - Wood Elves
Me (Nuln Empire):
Saturday, 12 April 2025
Continuing Nuln and another slow grow
I have been continuing work on my new Nuln Empire army. Progress has been steady, and I've completed 10 Handgunners with another 10 well on their way.
Tuesday, 1 April 2025
Slow, quiet progress
It's been a long time since I posted a hobby update (over a year, it seems), so here is a bit of a catch-up.
First of all, I spent a fair bit of time painting battlemechs and tanks for games of Alpha Strike with friends. I probably did more than I needed to, but that doesn't mean I'm done (you probably know that about me by now)...
Sunday, 16 February 2025
Cancon 2025 Aftermath - Part 6
This is the final part of my Cancon report. You can find the previous part here, or go back to the start here.
Game 6 - Command & Control
Callum Borthwick - Ogre Kingdoms
- Tyrant on Thundertusk with Deathcheater, Ironfist, Light Armour, Tenderiser, Talisman Of Protection
- Slaughtermaster (Level 4, Battle Magic) with Deathcheater, Grut’s Sickle
- Bruiser with Battle Standard (Bull Standard), Deathcheater, Light Armour
- 20 Gnoblar Fighters
- 6 Ironguts with Great Weapons, Heavy Armour, Full Command, Veteran, The Blazing Banner
- 6 Ogre Bulls with Ironfists, Light Armour, Full Command, Cannibal Totem
- Ironblaster
- 4 Maneaters with Light Armour, Full Command, Immune to Psychology, Poisoned Attacks
- 4 Mournfang Cavalry with Light Armour, Ironfists, Full Command
- 3 Yhetees with Greyback, Scouts