Sunday, 28 April 2013

All is not as it seems

At the club on the weekend, I arranged to play a 2500 point game of Warhammer. I was experimenting a bit - trying out an Ogre Kingdoms army for the first time since the 8th edition book arrived. Yes, I am a long way behind the curve - I've been a bit focused on Empire stuff for the last couple of years. My list deliberately shied away from most of the stuff you see in competitive Ogre tournament armies, and was a bit random. I'll include my list down below in case you care to see what I came up with, but suffice to say it was more a product of fiddling and including a lot of variety than it was a serious army.

My opponent was Nick Cook, who is just starting to play around with Warriors of Chaos lists again after giving up on them a couple of years ago under the previous book. He does have a small army's worth of models from that period, but clearly he was not interested in using most of those for these experimental games. In fact, his army was a complete mess. He had warned me there would be some proxies involved, but just how dire the situation would be was not made clear until he started looking for models at the table.

Below is a photo of Nick's army. I have already told you it's a Warriors of Chaos list, so that will help you. Now see if you can work out what each unit is meant to represent. Go on, I dare you...
Proxies of Chaos, assemble!!
To say that Nick received a lot of crap for his efforts is a gross understatement. To make matters worse, if he'd just been organised enough to warn me an hour beforehand, I could have scrounged up some far more accurate models for him to use. As it was, the Ogres in the back row and Oscar the Grouch in the front row all came from what I happened to bring along, whilst the Warmachine Myrmidon next to Oscar was stolen from Pete, who didn't need it at the time. 

Whilst I play the thinking music and you continue to ponder what the hell could be in that list, here is a picture of the man himself, Prince of Proxies and the Sultan of Substitution, Nick Cook:
Nick makes a poor attempt at a bow in acknowledgement of the adulation/ridicule he was bombarded with for his efforts.

Sunday, 21 April 2013

New page added - Tournament Reports

It's amazing to see how much content has accumulated on the blog since its inception nearly 2 years ago. Things have a habit of getting buried over time, and I figured I needed to do something more to help people find what they might be looking for (or what they might not even know is there).

Despite it being one of my goals for the blog, I have not yet managed to put together a really good number of high-quality battle reports. Whilst I still intend to work on this, it occurs to me that I have something along a similar vein, in the form of my tournament reports. Some of these are basically a Battle Report "Lite". They are also all competitive games from events, so they're actually of more interest to some people than your average scratch game-style battle report.

On the Tournament Reports page you will find links to all of the events I have covered since starting the blog. At present the count is up to 11 events, including some 70 games in total. It's no wonder I feel a sense of tournament burn-out sometimes...

Anyway, if you like to read about games of Warhammer and haven't seen these before, take a look.

Tournament Reports Page

Wednesday, 17 April 2013

Empire in Flames 2013 Report, Part 2

This is a continuation of my account of Empire in Flames 2013. If you want to read about the first day, you can find it here.

My army ended up having a reasonable day on the first day of the tournament, so I was now poised to play some of the contenders for the top places. We will see how that went.

On to Day 2. Also known as Day of the Elves. You will see why...


Game 4: Battleline
James Milner: High Elves with Wood Elves 
James claimed to have left his normal glasses at home, but mentioned something about the previous night being a big one, so his real motive for wearing sunglasses remained open to interpretation.
James' High Elf and Wood Elf army. The Maiden Guard are actually just more Archers in the list. Because an Elf army can never have too many bows, apparently.
 High Elves
  • Archmage (Level 4, High Magic) with Dispel Scroll
  • Noble (Battle Standard Bearer) with Great Weapon, Dragon Armour, Charmed Shield, Radiant Gem of Hoeth (Level 1, Lore of Metal)
  • 15 Archers with Full Command, Banner of Eternal Flame
  • 15 Archers with Standard, Musician
  • 19 White Lions with Standard, Musician, Banner of Sorcery
  • 7 Swordmasters with Blademaster, Talisman of Loec
  • 5 Ellyrian Reavers
  • Great Eagle
  • Great Eagle
Wood Elves
  • Noble on Elf Steed with Dragonbane Gem, Hail of Doom Arrow
  • 11 Gladeguard with Standard, Musician, Gleaming Pennant
  • 10 Gladeguard with Musician
  • 8 Dryads
Comp: 6/10?

Having moved across from New Zealand recently, James has been a regular at the club for the last few months. However, I was yet to play him. He was a member of the Shirts off Warhammer team that beat Hampton at the VICCs a few weeks back too, so clearly some sort of redemption was in order.

I'm afraid I forgot to take a photo of deployment, so you'll have to make do with a shot from my first turn. I think James actually got the first turn, however not a lot happened then. His magic was basically all out of range (as he was sitting well back with an army of bowmen facing off against a fairly quick combat army), and the range and cover minimised the damage from his shooting. I did take a wound on the Mournfang, courtesy of my usual failure of armour saves. 
Partway through my first turn. As you can see, I wasn't wasting too much time advancing with the monstrous cavalry. I think the White Wolves moved after the photo. They're no good back there. Note the single tree in James' deployment zone. We figured an army composed of 25% Wood Elves should get a bonus forest 1/4 the normal permitted size...

Tuesday, 16 April 2013

Empire in Flames 2013 Report, Part 1

Well Empire in Flames is over for another year, and as usual I am going to give a run-down of my experiences at the tournament. Anyone who follows this blog will know how much work I set myself to get my army ready for the event, which was unusual in its format – players fielded 2000 point armies, 500 points of which were an allied force. I managed to get talked into fielding an Empire army with Ogre allies, with the Ogres all dressed to match the main army as per my existing unit fillers. This was a good plan, admittedly. It was just trying to convert and paint 3 Mournfangs, 2 Ironguts and a Sabretusk in 2 weeks that was the problem.

In the end I managed to get the new models finished on the night before the event (as is traditional), and I was ready to play. I've posted my army before, but for your convenience here it is again:
My Empire in Flames army. Apologies for the flash; the white table was playing havoc with my camera's lighting.
1500pts: Empire
  • Arch Lector on War Altar with Armour of Destiny, Sword of Might, Shield = 324
  • Captain of the Empire on Barded Steed with Battle Standard, Full Plate Armour, Shield, Talisman of Endurance, Biting Blade = 149
  • Battle Wizard (Level 2, Lore of Light) with Dispel Scroll = 125
  • 40 Halberdiers with Full Command = 270
    • Detachment of 6 Archers = 42
  • 9 Knights with Standard, Musician, Great Weapons = 218
  • 4 Demigryph Knights with Standard, Musician, Lances, Shields = 252
  • Great Cannon = 120
TOTAL = 1500

500pt Allies: Ogre Kingdoms
  • Bruiser with Heavy Armour, Charmed Shield, Great Weapon = 125
  • 3 Ironguts = 129
  • 3 Mournfang Cavalry with Heavy Armour, Iron Fists, Standard, Gleaming Pendant = 225
  • 1 Sabretusk = 21
TOTAL = 500

When I arrived at the event and got my scorecard, I discovered that I had been given a 4 out of 10 for composition. This was probably fair enough, given that for all my list had little shooting and only moderate magic, it did include 2 units of monstrous cavalry which could be pretty powerful in a smallish 2000 point game.

As usual, I will try (and probably fail) to be pretty brief in my descriptions of my games.

Game 1: Battleline
Nick Hoen: Tomb Kings with Lizardmen
Nick Hoen, who appears to be undressing that iced coffee with his eyes...
Nick's Tomb King and Lizardman army
Tomb Kings
  • Liche High Priest Level 4 Dispel Scroll
  • 3 Skeleton Chariots
  • 3 Skeleton Chariots
  • 17 Skeleton Archers Standard Bearer Musician
  • 3 Sepulchral Stalkers
  • 4 Necropolis Knights Standard Bearer Musician Entombed
  • Tomb Scorpion
  • Tomb Scorpion
  • Hierotitan
Lizardmen
  • Skink Chief Dragonbane Gem Javelin Shield Light Armour
  • 12 Skink Skirmishers Javelin/Shields
  • 12 Skink Skirmishers Javelin/Shields
  • Stegadon
Comp: 6/10

Up first was a grudge match with the man responsible for me committing to the mad plan of trying to get those Ogres done in time for the tournament – the Father of Lies himself, Nick Hoen. Of course, the joke had been somewhat on him. He had been at my place the previous evening, frantically trying to paint half his army before the event. It turns out he had committed to a stupid plan as well. Whereas I was done by midnight, he was still going at 2am. Of course, this kept me up to. So maybe the joke was on me after all. Anyway, at some point during the evening we decided we should grudge each other in the first round, so here we were.

Friday, 12 April 2013

Mournwolves finished!

Well it's just after midnight before Empire in Flames, and the Mournwolves are finished! Not only them, but the Ogre Halberdiers and Sabretusk are done as well.
My Mournwolves, ready for action.

Wednesday, 10 April 2013

Mournwolves ready for paint!

Actually, the title is slightly misleading. It should really read "almost ready for paint". But it's so close that it might as well be true. Last night was a night of pretty intense modelling, interrupted for an hour or so when I went off to lose at indoor soccer (boo!). I started as soon as I got home, which was a bit before 6pm. I headed for bed at just before 1am. So it was probably 5-6 hours spent at the painting table, labouring away on these guys. And for my efforts, they are now basically ready to be painted.
My Mournwolves basically finished, although they need a banner.

Tuesday, 9 April 2013

Mournwolf rider progress

Time continues to tick by (as it tends to do). I now find myself with only 3 nights left before Empire in Flames, and I have a lot to do. I didn't post an update yesterday because the previous evening had been a write-off with no chance to make any progress at all. This meant I was pinning a lot on last night to make up for lost time. Unfortunately, I didn't come close to what I was hoping to achieve.

An ideal scenario would have seen me complete the Ogre riders for the Mournwolves, meaning everything was ready to be undercoated and painted. It sounds pretty unrealistic perhaps, but I was hoping to make use of moulds to clone certain components so that 3 riders would really be not much more effort than 1. Good theory, eh? Well, real life is never so simple. For starters, I didn't have enough cloned rider bodies. I had 3 bodies in total, but one of them was the master, and I try to keep the master untouched in case I need to re-make moulds with it later. I put in the green stuff to make another rider clone, but it meant that guy was never going to be finished.

Next I realised that I was about to run out of the arms I was planning to use as the base for my "Ogre knight" arms. As in, I was down to a single copy of each arm. And I didn't have moulds to make more. This was a big problem, and saw me immediately melting down other moulds to free up enough Instant Mold, making moulds of these last few arms, and throwing some green stuff in immediately. Then at least I had some backups on the way, even if I was about to basically break my own rule and modify my master copies. Ah well, time was short.
The moulds I was frantically making last night, complete with their first cloned components.