I've finished painting the first wave of 21. That leaves 7 more models and 3 Ogre fillers (which don't exist yet) to push the unit up to KoW horde size (ie 40 models). That's my current goal, despite the fact that I will have a number of models left over at the end. Given that they need work to sort out their incorrect and/or missing pike situation and 40 is a reasonable footprint in Warhammer too, it might be a while before I get onto doing anything with the remaining models. Let's not be picky. At least I'm making progress!
They're not exactly works of art, but they should be fine in a massed unit. I'll take some better photos using the light box when the whole lot are done. |
My attention is now shifting to making proper matching Ogres. I'm part way there, but the posing with the arms remains a work in progress. And I will need to make new hands and heads for all of them. |
I think you'll find "8.5 edition" and the stuff at the Warhammer Armies Project are 2 separate initiatives. 8.5 only kicked off with the demise of 8th edition, whereas the other one has been going on for years, bringing forward all sorts of fan-made initiatives like Cathay and Kislev. I've looked at the Warhammer Armies Project stuff in the past. I was very impressed with the quality of the production and all the material, but rules-wise I suspect they lacked balance a bit as they just seemed to have been developed by a single guy somewhere, possibly working in relative isolation. Of course, given the questionable rules design in some core 8th edition products anyway, I'm not sure you can even really point at that as being a problem.
ReplyDelete8.5 is more aimed at improving the balance and viability of all armies that were present in 8th edition. So it's probably coming from a more competitive angle, and being driven by more voices. That is no guarantee of quality, but I guess having more drivers, it might be more aligned with "what the people want"?
OK. When I hear 8.5 edition, I immediately assume you're talking about this:
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