Monday, 12 August 2019

Another hop in the right direction

On the weekend, Tim and I decided to play a game of Warhammer. It was all a bit rushed, but on the evening before the game we both tried to work out what to use, and Tim (being the ultra-potent cheese-monger that he is) decided to use an all-Goblin list. Of course, this meant he was using my greenskins, and he expressed an interest in Night Goblin heroes on Giant Squigs (see, I told you he only liked the absolute best stuff). I didn't have any painted, but I had had a pair of them undercoated for months (or maybe years), and it was only 9:30pm... Sure, I can do that. 

Long story short, I got them to a usable standard by about 12:30am and went to bed. We played the battle on Saturday afternoon as planned (I took some photos, which I'll share later). Last night I decided I should probably take some photos of my newly painted models and share them here. But it seems I'm out of practice or something. I went to get the good camera, and discovered that both batteries were flat as a tack. Oh well, I guess the phone camera will do. 

Then I went to set up the lightbox...

 Well this is really helpful...

Thursday, 1 August 2019

A Blast from the Past

This title kind of covers a couple of different aspects of this post.

So some time ago (more than 3 months, truth be told), Pete and I decided that in honour of the games club celebrating its 20th year, we should play a retro game of Warhammer. Specifically, we should play a game of 5th edition, which was what we were playing way back when the club started. Sounded like a bit of fun. Why not?

Well, it's been 3 months and my emotional scarring has mostly healed. I am now ready to share with you my tale of misadventure and woe...

My Empire
I grew up playing Warhammer 4th and 5th edition. I played countless games against my friends, and toward the end, even a few tournaments before 6th edition came along. Much of the time, I was fighting tougher opposition in the form of Undead and Chaos. Only I was not using Empire. I was using High Elves and Wood Elves. I didn't own an Empire army. Using High Elves (mostly with the rather underwhelming 4th edition army book) was a struggle against these stronger lists, but I made do - predominantly with magic. Nowadays I do have an Empire army, and I think of it as my main army. But I really didn't use it until 8th edition. 5th was a very different, unforgiving beast...

So now I set about making a 5th ed Empire army for the first time. I did it with only a few mandatory requirements in my head. The main one was: take a level 4 wizard. I would need it to avoid being bossed horrendously in the magic phases. Oh yeah, and a volley gun. Because those were funny. In the end my list looked something like this:
  • Empire General on Pegasus with Armour of Protection, Dragon Slayer Sword, Shield
  • Wizard Lord with Bright Magic, Black Amulet, Skull Staff, Dispel Scroll
  • 5 Knights Panther with Standard of Shielding. Led by a Hero with Blade of Leaping Copper, Potion of Strength on Barded Steed with Heavy Armour, Shield
  • 5 Reiksguard Knights with War Banner. Led by a Hero with Runefang on Barded Steed with Heavy Armour, Shield
  • 19 Swordsmen with Light Armour, Shields, Standard
  • 8 Handgunners
  • 8 Crossbowmen
  • 3 Ogres with Halberds, Light Armour
  • Helblaster Volley Gun
I'm not going to pretend it was a really well thought-out list. And man, does it look tiny on the field.

Pete's Vampire Counts
Unlike me, Pete was actually using this army way back in 5th edition. Well, he was using different models. But the same army book. The difference was that back then, Pete operated under some self-imposed limit of 50 point magic items. What a nice guy. Then we broke him and hardened him and turned him into something else... Something evil... Well maybe not, but his lists definitely toughened up over time. 

  • Vampire Lord with Hydra Sword, Black Amulet, Carstein Ring, Pure Blood
  • Necromancer Lord with Golden Crown of Atrazar, Skull Staff, Dispel Scroll, 2-Handed Weapon
  • Wight Lord with Heavy Armour, Shield, 2-Handed Weapon
  • 6 Wight Cavalry with Lances, Shields, Heavy Armour, Barding, Standard Bearer with Standard of Shielding
  • 18 Skeletons with Shields, Standard, Musician, Banner of Might
  • 17 Zombies
  • 10 Zombies
  • 2 Vampire Bats
  • 2 Spirit Hosts
  • Banshee
  • Winged Nightmare
Before the game started, we needed to choose spells. We had agreed to use the Colleges of Magic from 4th edition (they were a "back of the book" option in 5th), because the soulless Battle Magic that replaced them was offensive on many levels. I chose Bright Magic in the hopes of getting a spell like Piercing Bolts of Burning and Conflagration of Doom - spells which even Vampire Lords had to respect back in the day. Unfortunately, when I actually got my spells, I didn't get either of these. In fact, I got probably the 4 worst spells in the deck for this game: Burning Head, Sanguine Swords, Scarlet Scimitar and Flamestorm. It was incredibly underwhelming. On the bright side, Necromancers got to actually pick the spells they want. So Pete had no such issues. That's fair...

How we set up. Was this a normal amount of terrain? Maybe? Who can remember, really...

Wednesday, 31 July 2019

Convic 2019 Aftermath - Part 7

This is the final part of my tournament report of Convic. You can find the previous part here. You can find the first part here.

One game to go, and I was still leading the field with AG nipping at my heels. I guess that made it my tournament to lose...

Game 7: Push
Geoff Holland - Dwarfs
  • Golloch's Thunder (formation)
  • Golloch's Fury (Legendary Steel Behemoth)
  • Steel Behemoth
  • Steel Behemoth
  • Earth Elemental Horde
  • Earth Elemental Horde
  • Greater Earth Elemental
  • Berserker Brock Rider Regiment
  • Sharpshooter Troop
  • Ranger Regiment
  • Berserker Lord on Brock
  • Stone Priest with Martyr's Prayer
That's about 50 points short, so I've missed something again. But the important stuff is there, right? 3 Steel Behemoths, and a total of 6 units with Defence 6! It was a wall of steel and stone. I had seen this army sitting on a table and the thought of facing it had worried me a bit. Now we would get to see if those concerns were warranted.

At the start of the game we had to select a single enemy unit to be worth double attrition points. I chose the Brock Riders, and Geoff picked the Winged Beast over on my right.

I was on the same table as before, and Geoff put me on the same side as well. And I was playing Dwarfs again. So there was an element of deja vu here. But Geoff's list was very different from John's, and seemed a whole lot more likely to be pushing at me. He also stacked a lot of weight on my left flank.

Tuesday, 30 July 2019

Convic 2019 Aftermath - Part 6

This is a continuation of my tournament report of Convic. You can find the previous part here.

So I had finally lost a game, but with 2 games to go I was still a single point ahead of AG at the top of the field. I could yet emerge victorious overall!

Game 6: Control (2250pts)
John Healy - Dwarfs

  • Ironclad Horde with Aegis of the Elohi
  • Ironguard Regiment
  • Ironguard Regiment
  • Earth Elemental Horde
  • Greater Earth Elemental
  • Berserker Brock Rider Regiment with Brew of Strength
  • Herneas
  • Herneas' Ranger Regiment
  • Rordin the Dwarf
  • Ironbelcher Organ Gun
  • Ironbelcher Organ Gun
  • Flame Belcher
  • Stone Priest (I presume he had Bane-chant)
  • Battle Driller
  • Battle Driller
  • Mastiff Hunting Pack
  • Mastiff Hunting Pack
I think that's about right, but once again I've missed about 35 points of items somewhere.

John had a lot of deployments, so I couldn't really control what would end up facing the Organ Guns (which scare me). I had a relatively token force on the right of the building, which was effectively dividing more forces.

Monday, 29 July 2019

Convic 2019 Aftermath - Part 5

This is a continuation of my tournament report of Convic. You can find the previous part here.

At the start of the second day, I was somehow undefeated after 4 games. However, I now finally ran into AG, who I don't believe I have ever beaten at Kings of War. Perhaps my reign of terror was finally at an end...

We were up to the largest army size for the remaining 3 games. My list didn't change a whole lot from the previous one; I added another Beast of War and a couple of magic items on my Winged Beasts.

Game 5: Kill (2250pts)
Andrew Goodman - Abyssal Dwarfs
  • Abyssal Grotesque Horde with Potion of the Caterpillar
  • Abyssal Grotesque Horde
  • Abyssal Grotesque Horde
  • Gargoyle Troop
  • Gargoyle Troop
  • Gargoyle Troop
  • Ba'su'su the Vile
  • Dravak Dalken
  • Infernok
  • Greater Obsidian Golem
  • Abyssal Grotesque Champion with Inspiring Talisman
  • Angkor Heavy Mortar
  • Angkor Heavy Mortar
  • Angkor Heavy Mortar
For once I think I might have the list exactly right. Helps when there are so few items. Ba'su'su again... I do dislike him.


AG's deployment was pretty compact. An advantage he would have in this game was that he had fewer unwieldy units. I had plenty of compact elements in my many many monsters, but the size of the Pole-arm hordes makes it harder to concentrate force where you need it.

Thursday, 25 July 2019

Convic 2019 Aftermath - Part 4

This is a continuation of my tournament report of Convic. You can find the previous part here.

3 wins in 3 games. You wouldn't dare dream of it. I had come unstuck against Matt before however, so maybe my run of glory was at an end.

Game 4: Dominate (1995pts)
Matt Sellick - Elves
  • Archer Horde with Heart-seeking Chant
  • Therennian Sea Guard Horde with Brew of Sharpness
  • Drakon Rider Horde with Chant of Hate
  • Awoken Guardians
  • Tree Herder with Healing Brew, Blizzard
  • Tree Herder with Blood Boil
  • Green Lady with Sabre-Toothed Pussycat
  • Elven Prince on Horse with Sabre-Toothed Pussycat
Dominate. Nice and simple. It couldn't be too hard to move a pair of Tree Herders off the centre, right?

Matt's army actually looked pretty small. Sure, there was some good stuff there, but that's a pretty compact deployment.

Convic 2019 Aftermath - Part 3

This is a continuation of my tournament report of Convic. You can find the previous part here.

Somehow I was undefeated after 2 games, and it was now time to shift to our larger 1995 point army lists. This was the point where I kind of wished I wasn't packing away my Arquebusiers, but I was pulling a lot of monsters out of the box instead. So it was a matter of give-and-take.

Game 3: Ransack (1995pts)
Huw Evans - Ratkin
  • Warrior Horde
  • Warrior Regiment
  • Warrior Regiment
  • Enforcer on Fleabag with Diadem of Dragon-kind
  • Lab Rats (Formation)
  • Horde of Blight with Brew of Strength
  • Horde of Shock Troops of Potion of the Caterpillar (I think)
  • Troop of Clawshots
  • Troop of Hackpaws
  • Horde of Tunnel Runners
  • Death Engine with Bloody Carnage
  • Warlock with Critter's Call, Bane-chant, Amulet of the Fire-heart (I think...)
  • Night Terror with Inspiring Talisman
  • Swarm-crier
Again, this falls well short of the 1995 point limit. I've missed a few things. I'm so good at this. Hey, I've never fought Ratkin before, OK? This is all new to me.

Actually, I think I missed a character. Maybe a War Chief with 2 hand weapons? Could be a thing.

Ransack meant we scattered a number of control counters all around the field. The central (light grey) point was worth 3 points instead of 1, and the orange ones (both of which were slightly to my right) were worth 2. The dark green were just worth 1 each.

Huw stacked most of his speed over here, on my left flank. The Rat Ogre dude is the Night Terror (apparently the dude on top is his Inspiring Talisman). The wheels are the Tunnel Runners. The Lab Rats formation meant all the regular Warrior units (the 2 regiments you see here and the horde up the other end) all had Regeneration.