So my performance on day 1 had been a little bit lackluster. I was hoping that day 2 would prove more fruitful, and maybe I could even post a win at some point. Overall the team seemed reasonably happy with the first day's efforts, so that was very positive. It was encouraging to know that even if I was messing about and wasting valuable battle points, the team as a whole could still be satisfied.
A special mention must go to my German friends Jens and Johannes, who managed to spend the entire night travelling from Frankfurt up to Gorzow to pay us a visit for the next day and a half. Of course, they weren't intending to take all night, but by the time their first car broke down, and they had to swap rentals when they reached the border, all had not gone as planned. How they managed to sit through a full day of Warhammer after getting no sleep the night before, I don't know. Admirable stamina/stubbornness...
Anyway, on with the tournament. You will notice there are far fewer photos in this post, thanks largely to my wife having headed for England ahead of me (she took almost all of the shots on days 0 and 1), and my usual failure to think of these things until it's a bit too late. Apologies.
Round 3: Team Hungary
Kristof Eck, Warriors of Chaos
Sorcerer Lord of Tzeentch on Disc of Tzeentch: lvl 4, Tzeentch, Mark of Tzeentch,Chaos Armour, Talisman of Preservation, Infernal Puppet, Biting Blade, Dragonhelm, Stream of Corruption
Chaos Sorcerer of Tzeentch on Disc of Tzeentch: lvl 1, Tzeentch, Mark of Tzeentch, Chaos Armour, Golden Eye of Tzeentch, Charmed Shield, Sword of Might, Bloodcurdling Roar
Exalted Hero of Tzeentch: General, Mark of Mark of Tzeentch, Chaos Armour, Shield, Glaive of Putrefaction, Potion of Strength, Luckstone
Exalted Hero of Tzeentch: BSB, Mark of Tzeentch, Chaos Armour, Enchanted Shield, Collar of Khorne, Favour of the Gods
22 Chaos Marauders of Khorne: FCG, Mark of Khorne, Flail
6 Marauder Horsemen of Khorne: Musican, Mark of Khorne, Flails, Throwing Axes, Light Armour
6 Marauder Horsemen of Khorne: Musican, Mark of Khorne, Flails, Throwing Axes, Light Armour
20 Chaos Warriors of Nurgle: FCB, Halberd, Shield
1 Hellcannon
1 Chaos Warshrine of Tzeentch: Mark of Tzeentch
1 Chaos Warshrine of Tzeentch: Mark of Tzeentch
5 Chaos Warhounds
5 Chaos Warhounds
My score for this army: Favourable
When I marked this army, I did it on the basis that no units fought at greater than Strength 5. This put my armoured units in a good position to work their way through the combats without getting destroyed in return, so I figured it was a positive match-up. Unfortunately, the game did not go as planned.
The table for round 3. Once again I was on the bottom, and I've turned the world upside-down to make it so. |