I am getting to the point in the Slow Grow where I'm assessing my overall plans, and I feel like I'm about half way to what I'd like to complete before it's over. But Noakes then convinced me that Nuln should really have a Steam Tank, and that it should be one of those silly variants with more exotic weaponry (the sort that had rules in 6th edition, and hasn't been seen since)...
Tuesday, 26 August 2025
Another tank rolls in
I am getting to the point in the Slow Grow where I'm assessing my overall plans, and I feel like I'm about half way to what I'd like to complete before it's over. But Noakes then convinced me that Nuln should really have a Steam Tank, and that it should be one of those silly variants with more exotic weaponry (the sort that had rules in 6th edition, and hasn't been seen since)...
Thursday, 24 July 2025
Snake Eyes Aftermath - Part 5
Round 5: The Dwellers Below ft. Randy
Sam
Daemons of Chaos
- Lord of Change (440)
- General
- Twin Heads
- Iridescent Corona*
- Level 4 Wizard
- Battle Magic
- Tzeentchian wand
- Herald of Nurgle (150)
- Winged Horror
- death’s heads
- 8 Chaos Furies (112)
- Daemons of Khorne
- 8 Chaos Furies (112)
- Daemons of Khorne
- 8 Chaos Furies (112)
- Daemons of Khorne
- 6 Chaos Furies (84)
- Daemons of Slaanesh
- 6 Chaos Furies (84)
- Daemons of Slaanesh
- 4 Flamers of Tzeentch (167)
- Champion
- 4 Flamers of Tzeentch (167)
- Champion
- 3 Flamers of Tzeentch (127)
- Champion
- 6 Plague Drones of Nurgle (439)
- Champion
- Standard Bearer
- Standard of Seeping Decay Plague Proboscis
Randy (C)
Empire Knightly Order
- Chapter Master (172)
- Battle Standard Bearer
- Demigryph
- Full Plate Armour
- Wolf Hammer
- Order of the White Wolf
- Grand Master (294)
- Shield,
- General
- Pegasus
- Full Plate Armour
- Dragon Slaying Sword
- Ring of Fortune
- Paymaster's Coin
- Wolf Hammer
- Order of the White Wolf
- High Priest of Ulric (133)
- Barded Warhorse
- Heavy Armour
- Great Weapon
- 4 Empire Knights (96)
- Order of the White Wolf
- 4 Empire Knights (96)
- Order of the White Wolf
- 8 Inner Circle Knights (353 pts)
- Order of the White Wolf
- Stubborn
- Full Command
- Witch Hunter's Ward
- Tapestry of Sigmar's Triumph
- 4 Demigryph Knights (285)
- Order of the White Wolf
- Full Plate Armour
- Wolf Hammer
- Full Command
- 4 Demigryph Knights (285)
- Order of the White Wolf
- Full Plate Armour
- Wolf Hammer
- Full Command
- 4 Demigryph Knights (285)
- Order of the White Wolf
- Full Plate Armour
- Wolf Hammer
- Full Command
Jabe
Orcs and Goblins
- Black Orc Warboss (341)
- Great weapon
- Full plate armour
- Shield
- General
- Wyvern
- Talisman of Protection
- Trollhide Trousers
- Night Goblin Oddnob (200)
- Level 4 Wizard
- Idol of Gork
- Waaagh! Magic
- Night Goblin Bigboss (55)
- Battle Standard Bearer
- 16 Black Orc Mob (282)
- Full plate armour
- 10x Shields
- 6x Great weapons
- Full Command
- The Big Red Raggedy Flag
- 30 Night Goblin Mob (182)
- Full Command
- 3x Fanatics
- 30 Night Goblin Mob (182)
- Full Command
- 3x Fanatics
- 8 Orc Boar Boy Mob (205)
- Full Command
- Cavalry spears
- Heavy armour
- Shields
- Big 'Uns
- Da Thinkin' Orc's 'At
- 5 Night Goblin Squig Hopper Mob (60)
- 5 Night Goblin Squig Hopper Mob (60)
- Goblin Bolt Throwa (45 pts)
- Doom Diver Catapult (95)
- Doom Diver Catapult (95)
- Mangler Squigs (95)
Monday, 7 July 2025
Snake Eyes Aftermath - Part 2
Tom Stockdale
Vampire Counts
- Master Necromancer [425 pts]
- Level 4 Wizard
- General
- Mortis Engine
- Sceptre of De Noirot
- Crown of the Damned
- Tomb Banshee [90 pts]
- Wight Lord [85 pts]
- Lance (when mounted)
- Heavy armour
- Shield
- Battle Standard Bearer
- Skeletal Steed
- 25 Grave Guard [343 pts]
- Seneschal
- Standard bearer - Drakenhof Banner
- Musician
- 32 Zombies [96 pts]
- 5 Dire Wolves [46 pts]
- Doom Wolf
- 5 Dire Wolves [46 pts]
- Doom Wolf
- 9 Black Knights [310 pts]
- Hell Knight
- Standard bearer - Standard of Hellish Vigour
- Musician
- 3 Spirit Hosts [147 pts]
- 5 Blood Knights [271 pts]
- Kastellan
- Standard bearer - Rampaging Banner
- Musician
- Varghulf [140 pts]
Ben Yuill (C)
Bretonnian Exiles
- Baron (307pts)
- General
- The Exile’s Vow
- Virtue of Knightly Temper
- Royal Pegasus
- Shield
- Frontier Axe
- Gauntlet of the Duel
- Falcon-horn of Fredemund
- Baron (279pts)
- The Exile’s Vow
- Virtue of Heroism
- Royal Pegasus
- Charmed Shield
- 2x Lucky Heirloom
- 10 Mounted Knights of the Realm (311pts)
- The Exile’s Vow
- First Knight - Antler’s of the Great Hunt
- Standard Bearer - War Banner
- Musician
- 15 Peasant Bowmen (85pts)
- Skirmishers
- Standard Bearer
- Musician
- 12 Peasant Bowmen (65pts)
- Skirmishers
- Musician
- 12 Peasant Bowmen (65pts)
- Skirmishers
- Musician
- 5 Pegasus Knights (321pts)
- The Exile’s Vow
- First Knight
- Standard Bearer - Banner of Honourable Warfare
- Musician
- 4 Pegasus Knights (266pts)
- The Exile’s Vow
- First Knight
- Standard Bearer - Banner of The Zealous Knight
- Musician
- Border Prince Bombard (100pts)
- Border Prince Bombard (100pts)
- Trebuchet (100pts)
Peter Reilly
Tomb Kings of Khemri
- Tomb King (441pts)
- General
- Necrolith Bone Dragon
- Great Weapon
- Shield
- Armour of the Ages
- Talisman of Protection
- Mortuary Priest (85pts)
- Wizard Level 1
- Lore of Nehekhara
- Amulet of the Serpent
- Mortuary Priest (55pts)
- Wizard Level 1
- Lore of Nehekhara
- 39 Skeleton Warriors (235pts)
- Thrusting Spears
- Master of Arms
- Standard Bearer
- Banner of the Desert Winds
- 42 Skeleton Archers (210pts)
- 5 Skeleton Horse Archers (55pts)
- 6 Ushabti (301pts)
- Ancient
- 3 Ushabti (147pts)
- Great Bow
- Tomb Scorpion (70pts)
- Tomb Scorpion (70pts)
- Necrosphinx (195pts)
- Casket of Souls (135pts)
Wednesday, 2 July 2025
Snake Eyes Aftermath - Part 1
Recently we attended a slightly different Warhammer: The Old World tournament. This was an event with teams of 3 players, where each round the team would be matched against another team. A matching system similar to that used by the ETC was them employed to determine which armies would face each other on the tables, and the results were then tallied together at the end. A rather gentle "capping" system was in play, meaning that despite each game being determined by a 20-0 system, the overall team results would never be more than 20 apart. So the team would always get at least 20 points, and could never get more than 40. This essentially means the teams move around on the leaderboard exactly the same as solo players would with the normal 20-0 scoring system. It was a 5 round event over 2 days, and there were 14 teams in attendance (so 42 players).
There were some interesting rules in place for army selection. Every player in the team had to take a different race, and they couldn't duplicate magic items across their lists (so only 1 Ogre Blade between the 3 players). You could also only field a combined total of 8 levels of magic, and characters were capped at 600 points despite the armies being 2000 points. There were also some rules around spamming duplicate choices, but it all added up to mean that army selection was interesting. How would you spread the magic levels across the armies, which ones would work best with only 600 points of characters to work with, and did you need to look at armies like Dwarfs or Daemons, who don't need to fight over the magic items?
We ended taking a combination of Empire, Orcs and Goblins and Warriors of Chaos. Across the event there was a pretty wide range of armies in play, with only Wood Elves, Ogre Kingdoms and maybe Dark Elves not represented at all. Amusingly there was an identical over-equipped Chaos Lord on Dragon that managed to make its way into 4 lists (including ours).
This was my list. Honestly not the most carefully designed thing in the world, but I managed to play a couple of practice games with it, and I didn't do too badly in those games. I also liked actually having some infantry... Unlike my teammates.
Saturday, 12 April 2025
Continuing Nuln and another slow grow
I have been continuing work on my new Nuln Empire army. Progress has been steady, and I've completed 10 Handgunners with another 10 well on their way.
Tuesday, 1 April 2025
Slow, quiet progress
It's been a long time since I posted a hobby update (over a year, it seems), so here is a bit of a catch-up.
First of all, I spent a fair bit of time painting battlemechs and tanks for games of Alpha Strike with friends. I probably did more than I needed to, but that doesn't mean I'm done (you probably know that about me by now)...
Tuesday, 14 November 2023
Bendigo Besieged Aftermath - Part 5
Game 5 - Battleline
Tim Jarman - Empire
- Marius Leitdorf, Elector Count of Averland with Full Plate Armour, Barded Steed, The Averland Runefang
- Battle Wizard (Level 2, Lore of Fire) with Dispel Scroll
- Warrior Priest with Additional Hand Weapon, Light Armour
- 20 Free Company Militia with Additional Hand Weapons, Champion
- 10 Handgunners
- 8 Inner Circle Knights with Full Plate Armour, Barding, Lance, Shield, Full Command
- 28 Spearmen with Light Armour, Spears, Shields, Full Command
- 3 Demigryph Knights with Full Plate Armour, Barding, Shields, Halberds
- 25 Flagellants with Flails, Champion
- Great Cannon
- 24 Greatswords with Great Weapons, Full Plate Armour, Full Command
- Mortar
- Helblaster Volley Gun
- Steam Tank
Tuesday, 25 July 2023
The Road to Axemaster
Oh my. How long has it been? No wait, don't look at that - you'll go blind. Let's just say that it's been a while. I have been a naughty and neglectful blogger, but I'm still here. Lurking quietly in the shadows or something.
In terms of gaming, the club has recently seen a bit of a resurgence of interest in Mordheim. It's never really been a big focus for me - I think the best thing about the game is the tables some people create for it - ones you could never really use for a battle game like Warhammer. Anyway, I've joined in with a Sisters of Sigmar warband. About half my models have been painted up previously as Warrior Priests for my Empire army. The rest are running around wearing nothing but their undercoats. It's disgraceful, and I'm sure Sigmar is judging me and colluding with the dice gods against me as some sort of punishment. If I get around to fixing the situation, I'll provide an update here.
Progress has been slow on the hobby front in general. I have jumped around between a few different model projects, but in the end I managed to focus long enough to get another one of my wagon unit fillers done. It only took about a month longer than it should have. Well, maybe 2 months...
Monday, 16 May 2022
The Battle of Osterwald - Part 6
This is the final part of our battle report. You can find the previous part here, or go back to the start here.
Orcs Final Turn
Across the battlefield, the Orc and Goblin was simultaneously in disarray and on the attack. The general route near the centre of the line continued, with 2 mobs of night goblins fleeing from the field and the trolls following in that direction.
The flagellants and orcs continued to hack and flay each other, with several falling on either side and neither giving an inch.
Sunday, 15 May 2022
The Battle of Osterwald - Part 5
This is the continuation of our battle report. You can find the previous part here, or go back to the start here.
Orcs Turn 5
Saturday, 14 May 2022
The Battle of Osterwald - Part 4
This is the continuation of our battle report. You can find the previous part here, or go back to the start here.
The main battle lines had made contact, the Empire line was wavering, and the emperor himself was fighting a challenge he was losing, watched hungrily by an entire horde of trolls...
Orcs Turn 4
On the eastern flank, the boar boyz charged in alongside the embattled chariots, but their arrival proved to be more hindrance than help as the Knights Panther, led by the grand master, carved apart most of the orc cavalry before they could strike a blow in anger. The few survivors immediately turned and fled, but were ridden down by the knights. The chariots also fled, however one turned straight into a rogue fanatic and exploded spectacularly.
Thursday, 12 May 2022
The Battle of Osterwald - Part 3
This is a continuation of our battle report. You can find the previous part here, or go back to the start here.
Orcs Turn 3
Tuesday, 10 May 2022
The Battle of Osterwald - Part 2
This is a continuation of the battle report that started here.
The opening blows had been exchanged, and already Azhag's plan was coming together. As the clouds swirled and the shadows of griffons and wyverns drifted in and out of view, a greenish glow appeared beneath him. He swept down toward it, and as he drew nearer he could make out a goblin standing atop what appeared to be the roof of a tower, frantically waving something that appeared to be a glowing green stick overhead. He appeared none too happy to be holding the thing, but when he caught sight of Azhag approaching, he jumped up and down and pointed down into the mists. Azhag smirked as he followed the goblin's directions. It was time to make his entrance.
Orcs Turn 2
Sunday, 8 May 2022
The Battle of Osterwald - Part 1
The Battle of Osterwald
Prologue
The cold morning air buffeted Azhag as he soared over his hordes. They were marching south once more, but Azhag could still smell the whiff of the smoke from the burning village behind him, and the screams of the puny humans still rang in his ears and warmed his evil green heart. It was a good morning. Beneath him, his tide of warriors was now stomping their way through rich green fields as they more or less followed the road out of town. Ahead he could see a series of farmsteads along the road. They were probably abandoned by now, but this felt like a civilised area. With any luck they might find another town to pillage and burn before the day was out...
Scenario
Armies
Waaagh Azhag!
-
Az Azhag the Slaughtereron Skullmuncha with Slagga's Slashas, Azhag's 'Ard Armour, Crown of Sorcery550 points, FLYING HIGH
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Wy1 Orc Warbosson Wyvern with Great Weapon, Armour of Fortune316 points, FLYING HIGH
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Wy2 Orc Warbosson Wyvern with Great Weapon, Armour of Destiny331 points, FLYING HIGH
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Wy3 Black Orc Warbosson Wyvern with Armour of Gork420 points, FLYING HIGH
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Wy4 Black Orc Warbosson Wyvern with Heavy Armour, Talisman of Endurance350 points, FLYING HIGH
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GS1 Savage Orc Great ShamanLevel 4 with Lucky Shrunken Head255 points
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GS2 Night Goblin Great ShamanLevel 4175 points
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GW Goblin Warbosson Gigantic Spider with Light Armour, Shield, Wizarding Hat221 points
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WB1 Black Orc Warbosswith Heavy Armour, Battleaxe of the Last Waaagh!260 points
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BSB Black Orc Big Bosson Boar with Heavy Armour, Battle Standard, Dawn Stone, Dragonhelm166 points
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WB2 Badgutz TrollbreathOrc Warboss on Boar with Great Weapon, Talisman of Preservation, Charmed Shield195 points
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OB1 60 Orc Boyzwith Choppa, Light Armour, Shield, Full Command. Led by Black Orc Big Boss, Orc Shaman (Level 1)610 points
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OB2 60 Orc Boyzwith Choppa, Light Armour, Shield, Full Command. Led by Black Orc Big Boss, Orc Shaman (Level 1)610 points
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OB3 60 Orc Boyzwith Choppa, Light Armour, Shield, Full Command. Led by Black Orc Big Boss, Orc Shaman (Level 1)610 points
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Big 40 Savage Orc Big'Unswith 2 Choppas, Full Command. Led by Savage Orc Big Boss (Great Weapon), Black Orc Big Boss644 points
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NG1 60 Night Goblinswith Spears, Shields, Full Command, Netters, 3 Fanatics330 points
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NG2 40 Night Goblinswith Spears, Shields, Full Command, Netters, 3 Fanatics270 points
-
NG3 50 Night Goblinswith Shields, Full Command, Netters, 3 Fanatics300 points
-
NG4 60 Night Goblinswith Short Bows, Full Command, Netters, 3 Fanatics330 points
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NG5 40 Night Goblinswith Short Bows, Full Command, Netters, 3 Fanatics270 points
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Gob1 60 Goblinswith Spears, Shields, Light Armour, Full Command, 3 Nasty Skulkers. Led by Goblin Shaman (Level 2)390 points
-
Gob2 40 Goblinswith Shields, Light Armour, Full Command, 3 Nasty Skulkers200 points
-
WR1 12 Wolf Riderswith Spears, Shields, Light Armour, Full Command174 points
-
WR2 12 Wolf Riderswith Spears, Shields, Light Armour, Full Command174 points
-
WR3 12 Wolf Riderswith Spears, Shields, Light Armour, Full Command174 points
-
WR4 14 Wolf Riderswith Short Bows, Light Armour, Full Command184 points
-
SR 24 Forest Goblin Spider Riderswith Spears, Shields, Full Command. Led by Goblin Big Boss (Gigantic Spider with Light Armour, Shield)397 points
-
BO1 80 Black Orcswith Heavy Armour, Shields, Full Command, Standard of Discipline1090 points
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BO2 24 Black Orcswith Heavy Armour, Shields, Full Command347 points
-
RT 18 River Trolls810 points
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SOBB 19 Savage Orc Boar Boyzwith Spears, Shields, Full Command, Banner of Swiftness. Led by Savage Orc Big Boss (Boar, Great Weapon) and Savage Orc Shaman (Level 2 on Boar)640 points
-
OBB1 10 Orc Boar Boyzwith Spears, Shields, Light Armour, Full Command235 points
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OBB2 10 Orc Boar Boyzwith Spears, Shields, Light Armour, Full Command235 points
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OBC1 3 Orc Boar ChariotsOperating as a single unit255 points
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OBC2 3 Orc Boar ChariotsOperating as a single unit255 points
-
SH1 54 Squig Herdwith 40 Squigs, 14 Herders362 points
-
SH2 20 Squig HoppersLed by 2 Night Goblin Big Bosses on Great Cave Squig with Light Armour, Shield, Spear388 points
-
GWC 3 Goblin Wolf Chariots150 points
-
S 8 Snotlings240 points
-
IoG Rogue Idol of GorkGreat Idol600 points
-
A1 Arachnarok290 points
-
A2 Arachnarok290 points
-
G1 Giant200 points
-
G2 Giant200 points
-
G3 Giant200 points
-
G4 Giant200 points
-
MS1 Mangler Squig65 points
-
MS2 Mangler Squig65 points
-
MS3 Mangler Squig65 points
-
MS4 Mangler Squig65 points
-
DD1 Doom Diver80 points
-
DD2 Doom Diver80 points
-
DD3 Doom Diver80 points
-
RL1 Rock Lobber85 points
-
RL2 Rock Lobber85 points
-
RL3 Rock Lobber85 points
-
SC1 Spear Chukka35 points
-
SC2 Spear Chukka35 points
-
SC3 Spear Chukka35 points
-
SC4 Spear Chukka35 points
-
IG 10 Mercenary Ogre IrongutsHeavy Armour, Great Weapons, Full Command. Led by Bruiser (Heavy Armour, Great Weapon)542 points
-
Total: 17336 points
The Empire
-
KF Karl Franz, The EmperorRiding Deathclaw, wielding Ghal Maraz585 points, FLYING HIGH
-
GE1 General of the EmpireRiding Imperial Griffon with Great Weapon, Full Plate Armour280 points, FLYING HIGH
-
GE2 General of the EmpireRiding Imperial Griffon with Great Weapon, Full Plate Armour280 points, FLYING HIGH
-
GE3 General of the EmpireRiding Imperial Griffon with Lance, Shield, Full Plate Armour284 points, FLYING HIGH
-
GE4 General of the EmpireRiding Imperial Griffon with Lance, Shield, Full Plate Armour284 points, FLYING HIGH
-
GE5 General of the EmpireRiding Imperial Griffon with Giant Blade, Shield, Full Plate Armour337 points, FLYING HIGH
-
BG Balthasar Gelt, The Supreme PatriarchRiding Pegasus with Staff of Volans, Amulet of Sea Gold, Cloak of Molten Metal360 points, FLYING HIGH
-
GT Volkmar, The Grand TheogonistRiding the War Altar with the Horn of Sigismund, Jade Giffon, Staff of Command, Light Armour350 points
-
LS1 Ludwig SchwarzhelmRiding Barded Warhorse with Full Plate Armour, Sword of Justice, Emperor's Standard185 points
-
KH Kurt Helborg, Reiksmarshall of the EmpireRiding Barded Warhorse with Full Plate Armour, Runefang, Laurels of Victory320 points
-
GM Grand Master of the Knights PantherRiding Barded Warhorse with Full Plate Armour, Ogre Blade, Shield199 points
-
WL Wizard Lord of the Light OrderWizard Lord of the Light Order200 points
-
BW1 Battle Wizard of the Amber OrderRiding Warhorse. Level 2, Lore of Beasts112 points
-
BW2 Battle Wizard of the Bright OrderLevel 2, Lore of Fire100 points
-
Hal1 60 Ostland Halberdierswith Halberds, Light Armour, Full Command. Led by a Captain (Great Weapon, Full Plate Armour) and Warrior Priest (Great Weapon, Heavy Armour)534 points
-
Hal2 60 Krakenberg Halberdierswith Halberds, Light Armour, Full Command. Led by a Captain (Great Weapon, Full Plate Armour) and Warrior Priest (Great Weapon, Heavy Armour)534 points
-
Hal3 60 Stirland Halberdierswith Halberds, Light Armour, Full Command. Led by a Captain (Great Weapon, Full Plate Armour)462 points
-
HG1 40 Ostland Handgunnerswith Empire Handguns, Full Command390 points
-
HG2 40 Krakenberg Handgunnerswith Empire Handguns, Full Command390 points
-
Sp1 40 1st Krakenberg Spearmenwith Spears, Light Armour, Full Command230 points
-
Sp2 40 2nd Krakenberg Spearmenwith Spears, Light Armour, Full Command230 points
-
Sw 60 Krakenberg Swordsmenwith Shields, Light Armour, Full Command. Led by a Captain (Great Weapon, Full Plate Armour) and Warrior Priest (Great Weapon, Heavy Armour)594 points
-
ICKP 40 Inner Circle Knights Pantherwith Lances, Shields, Full Plate Armour, Barding, Full Command1030 points
-
WWK 40 White Wolf Knightswith Great Weapons, Full Plate Armour, Barding, Full Command. Led by a Captain (Barded Warhorse, Great Weapon, Full Plate Armour) and Warrior Priest (Barded Warhorse, Great Weapon, Heavy Armour)1083 points
-
VK 40 Venator Knightswith Lances, Shields, Full Plate Armour, Barding, Full Command. Led by a Captain (Barded Warhorse, Great Weapon, Full Plate Armour) and Warrior Priest (Barded Warhorse, Great Weapon, Heavy Armour)1083 points
-
XB1 16 Krakenberg Crossbowmenwith Crossbows, Full Command174 points
-
XB2 16 Stirland Crossbowmenwith Crossbows, Full Command174 points
-
FC 40 Stirland Free CompanyStirland Free Company270 points
-
DK 10 Demigryph Knightswith Halberds, Shields, Full Plate Armour, Barding, Full Command610 points
-
RK 16 Reiksguard Knightswith Lances, Shields, Full Plate Armour, Barding, Full Command462 points
-
F 60 Flagellantswith Flails, Prophet of Doom730 points
-
GS 60 Ostland Greatswordswith Great Weapons, Full Plate Armour, Full Command. Led by a Captain (Great Weapon, Full Plate Armour) and Warrior Priest (Great Weapon, Heavy Armour)834 points
-
TG 50 Teutogen Guard (Greatswords)with Great Weapons, Full Plate Armour, Full Command. Led by a Warrior Priest (Great Weapon, Heavy Armour)654 points
-
Pis1 12 Kislev Horse Archers (Pistoliers)with Brace of Pistols, Light Armour, Musician, Outrider236 points
-
Pis2 10 Pistolierswith Brace of Pistols, Light Armour, Musician, Outrider200 points
-
GC1 Great Cannon120 points
-
GC2 Great Cannon120 points
-
GC3 Great Cannon120 points
-
GC4 Great Cannon120 points
-
GC5 Great Cannon120 points
-
GC6 Great Cannon120 points
-
VG1 Helblaster Volley Gun120 points
-
VG2 Helblaster Volley Gun120 points
-
ST1 Steam Tank250 points
-
ST2 Steam Tank250 points
-
ST3 Steam Tank250 points
-
CH Celestial Hurricanum130 points
-
WW War WagonUsing WAP 9th Ed Rules120 points
-
LS2 Marienburg Class Landship300 points
-
EG Empire GiantYeah, just a well-dressed Giant200 points
-
Total: 17550 points