Monday, 30 March 2026

Gaming Arena March 2026 Aftermath - Part 3

This is the third and final part of my account of the recent one day tournament at Gaming Arena. You can find the previous part here, or go back to the start here.

Game 3 - A Chance Encounter
Nicolas Hellstern - Bretonnian Errantry Crusade

Duke on Barded Pegasus with Heavy armour, Shield, Crusader's Lance
Lady Élisse Duchaard (Level 3, Elementalism) with Chalice of Brionne, The Staff of the Elements
Paladin Battle Standard Bearer on Bretonnian Warhorse with Heavy armour, Shield, War Banner, Crusader's Clarion
12 Knights Errant with Lances, Shields, Heavy armour, Barding, Full Command, Banner of Châlons
12 Knights Errant with Lances, Shields, Heavy armour, Barding, Full Command
12 Squires with Longbows, Scouts
12 Squires with Longbows, Scouts
5 Pegasus Knights with Lances, Shields, Heavy armour, Barding, 
Full Command, Errantry Banner
6 Grail Knights with Lances, Shields, Heavy armour, Barding, Full Command, Crusader's Tapestry

There must have been another item or two in there, as that's not quite the right points total. But it's close enough.

I had enormous difficulty with the deployment in this scenario. The strange, narrow shape of what is effectively the "front" of the zone and the impassable terrain everywhere (including the special feature in the middle) left me feeling like I couldn't deploy anything where I wanted it. I compensated for this by deploying very badly, with units overlapping and blocking each other, and generally not thinking well enough ahead. Didn't help that I wasn't sure how I was going to face an army that could get through the gaps, charge further than me, and mess my units up... Nicolas placed a scouting unit behind me, near the baggage train.

Sunday, 29 March 2026

Gaming Arena March 2026 Aftermath - Part 2

This is the second part of my account of the recent one day tournament at Gaming Arena. You can find the previous part here.

Game 2 - King of the Hill
Lachie Mulcahy - High Elves

  • Prince on Star Dragon with Full plate armour, Shield, Sword of Might, Seed of Rebirth (maybe...)
  • Archmage (Level 4, Elementalism)
  • 30 Lothern Sea Guard with Thrusting spears, Warbows, Light armour, Shields, Full Command, Razor Standard
  • 5 Silver Helms with Lances, Heavy armour, Barding, Shields, High Helm
  • 6 Dragon Princes with Lances, Full plate armour, Shields, Barding, Full Command
  • 21 White Lions of Chrace with Chracian great blades, Heavy armour, Full Command, The Loremaster's Cloak
  • 10 Sisters of Avelorn with Bows of Avelorn, Light armour, High Sister (Bow of the Seafarer)
That's not exactly right, but it's pretty close. This was the second one day event I've attended at Gaming Arena, both of them organised by Lachie. And for the second time, I had run into him (and his Star Dragon) in the second round. An unfortunate pattern...

Behold our illegal deployment! Turns out you can't go within 8" of the short edges during deployment in this scenario. Serves me right for losing my Matched Play Guide and trusting the TO...

Thursday, 26 March 2026

Gaming Arena March 2026 Aftermath - Part 1

Another one day Old World tournament has been and gone, and I'm here with a bit of a report of how it went. In keeping with the pattern of never taking the same army to an event twice, this time I dug out my High Elves. Truth be told, I expect that pattern will end - not because I've run out of armies, but rather because I'd like to give my old High Elves some love and attention, and using them in more tournaments will probably help with that. Anyway...

The list I decided to take was pretty bad, and basically thrown together from the stuff that I had that was mostly presentable (I told you, they need some love and attention). I did paint up a Caledor archmage for the occasion, which just goes to show you how silly I am. The tournament was 2000 points, however characters were capped at 33%. This wasn't great (I realised very late), but I persisted with my rough plan and just trimmed important things off my characters. What could go wrong, right?

  • Prince with Warden of Saphery, Sword of Hoeth, Armour of Caledor
  • Archmage (Level 4, Illusion) on Barded Elven Steed with Blood of Caledor, Full plate armour, Meteor Hammer, Dragon Helm
  • Noble on Griffon with Great weapon, Full plate armour, Shield
  • 20 Elven Spearmen with Full Command, Monster Hunter's Tapestry
  • 10 Elven Archers (Detachment)
  • 16 Lothern Sea Guard with Standard bearer, Musician (no shields)
  • 5 Silver Helms with Champion (no shields, see below)
  • 6 Dragon Princes with Full Command
  • 16 Swordmasters of Hoeth with Drilled, Full Command
  • 1 Tiranoc Chariot
  • 5 Sisters of Avelorn with High Sister (Bow of the Seafarer)
Note that neither the Sea Guard, nor the Silver Helms have shields. This is because I was using Maiden Guard as my Sea Guard, and they don't have shields. And it's because I stuffed up with the Silver Helms. I think I flicked them in and out of the list so many times that I ended up missing the checkbox. I played them as though they had shields, so I cheated by 5 points. It didn't matter; they never did anything...

Game 1 - Encirclement
Max Piccione - Dwarfen Mountain Holds

  • Burlok Damminson
  • Runelord with Great weapon, Full plate armour, Master Rune of Balance
  • Thane with Handgun, Full plate armour, Shield, Rune of Accuracy, Rune of Rapid Fire, Master Rune of Bursting Flame
  • Thane Battle Standard Bearer with Full plate armour, Shield, Master Rune of Grungni, Rune of Confusion
  • 25 Dwarf Warriors with Heavy armour, Great weapons, Shields, Full Command, Rune of Battle
  • 18 Quarrellers with Crossbows, Heavy armour, Shields, Full Command
  • 16 Hammerers with Great hammers, Heavy armour, Shields, Drilled, Full Command, Master Rune of Hesitation
  • Grudge Thrower with Rune of Reloading
  • Organ Gun
  • 14 Irondrakes with Drakeguns, Full plate armour, Drilled, Champion (Cinderblast bombs)
  • Dwarf Cart, Bugman's Cart
The battlefield had 4 objectives as well as baggage trains. Note that I managed to lower the vibe significantly by forgetting to bring anything to represent these, so I was just using sad pieces of paper until Nick showed up to at least give me something to sit on top of them. I deployed my Chariot and Sisters over to the left, put the Sea Guard next to the hill with the Archers on it, then had the Prince leading the Spearmen (which was the general plan for the army), the Swordmasters in a silly squeezed formation due to space (but at least they had Drilled), the Silver Helms and finally the  Dragon Princes.

Friday, 6 March 2026

Nuln Army and the Slow Grow

It's been a while since my last Slow Grow update, but that doesn't mean it is over. The push for Cancon derailed me a bit, but eventually I regained a little focus. What should have been easily completed in February managed to bleed over into March, but eventually it got done.

First up, I have added 2 Volley Guns. I figured it wouldn't be a Nuln army without some, and somehow this still only brings my overall Empire army up to 3 or 4 in total.

Monday, 9 February 2026

Big Old Grudges Aftermath - Part 6

This is the sixth and final part of my account of the recent Big Old Grudges tournament. You can find the previous part here, or go back to the start here.

Round 6: Upon the Field of Glory (Strategic Locations 3; Domination)
Matt Hinton - Chaos Dwarfs

  • Sorcerer-Prophet (General, Level 4, Elementalism) with Tome Of Spellcraft, Mantle of Stone
  • Black Orc Warboss with Great Weapon, Levitating Shield, Trollhide Trousers, Effigy Of Mork
  • Infernal Seneschal Battle Standard Bearer with Great Weapon, Heavy Armour, The Lammasu's Beard, Charmed Shield, Arch-Lightning Rod
  • Bull Centaur Taur’ruk with Great Weapon, Charmed Shield, 2x Mantle of Stone
  • 19 Black Orcs with mix of Great Weapons, Shields, Boss, Standard Bearer, Monster Hunter's Tapestry
  • 18 Hobgoblin Cutthroats with Shields, Boss
  • 10 Infernal Guard with Hailshot Blunderbusses, Shield, Drilled, Deathmask, Standard Bearer, Overseer's Sigil
  • 5 Bull Centaur Renders with Great Weapon, Bull Centaur Ba’hal, Standard Bearer, Rampaging Banner
  • Iron Daemon with Steam Cannonade
  • Iron Daemon with Steam Cannonade, Hellbound
Going into this game, I was aware that I had crept up the tables and was now in 5th place. This meant I was probably within reach of the podium if I somehow ended up with a good win. Obviously this was a very bad position for me to be in...

Yes, this is after we had both finished deploying. I was definitely out-deployed. Matt was able to buy a little time before committing by placing the Hobgoblin units, and I had to place important stuff early because I had no throw-away deployments. By the time it was apparent that he was going to stack things on my right flank, my deployment was pretty much done.

Saturday, 7 February 2026

Big Old Grudges Aftermath - Part 5

This is the fifth part of my account of the recent Big Old Grudges tournament. You can find the previous part here, or go back to the start here.

Round 5: Encirclement (Strategic Locations 4; Baggage Train)
Tim Stewart - Skaven

  • Grey Seer (General; Level 4, Elementalism) on Screaming Bell with Warp Condenser
  • Plague Priest (Level 1, Battle Magic) on Plague Furnace with Plague Censer, Warpstone Amulet
  • Skaven Warlord with Halberd, Heavy Armour, Shield, Skavenbrew
  • Skaven Chieftain Battle Standard Bearer with Halberd, Heavy Armour, Shield, Banner of Verminous Scurrying
  • Warlock Engineer (Level 1, Elementalism) with Warplock Musket
  • 23 Stormvermin with Halberds, Heavy Armour, Shields, Full Command, Grand Banner of Superiority
    • Weapon Team (Ratling Gun)
  • 24 Clanrats with Light Armour, Shields, Full Command
    • Weapon Team (Ratling Gun)
  • 24 Clanrats with Light Armour, Shields, Full Command
    • Weapon Team (Ratling Gun)
  • 10 Giant Rats
  • 10 Giant Rats
  • 6 Warplock Jezzails
  • Doomwheel
  • Hell Pit Abomination
  • Warp Lightning Cannon
Tim and I had travelled up from Melbourne together, and both of us had looked at some of the lists the night before the tournament and realised that we might have brought spoons to a gun fight. So it seemed inevitable that we would meet sooner or later. As it turned out, it was not on the bottom table as we might have suspected. Tim was on his way down the tables after a strong start, whereas I was working my way up after I struggled early. Happily I hadn't really run into any of those nastier lists on my way here, so things were going OK.

Mine was a pretty basic deployment. Cavalry on the flanks, infantry in the centre, huge lumbering monster aimed to squeeze through the gap next to the tower before the Bulls closed it off. You can't quite see it here, but the Hunter and his Sabretusks were out on my right flank, near the centre of the table.

Friday, 6 February 2026

Big Old Grudges Aftermath - Part 4

This is the fourth part of my account of the recent Big Old Grudges tournament. You can find the previous part here, or go back to the start here.

Round 4: A Chance Encounter (Baggage Train; Domination)
Geoff Googe – Warriors of Chaos

  • Chaos Lord (General) on Gorebeast Chariot with Mark of Nurgle, Great Weapon, Favour of the Gods, Talisman of the Carrion Crow, Potion of Foolhardiness
  • Sorcerer Lord (Level 3, Daemonology) with Mark of Nurgle, Spell Familiar, Tome of Spellcraft, Brazen Collar, Favour of the Gods, Enchanting Aura
  • Exalted Champion on Chaos Steed with Mark of Nurgle, Great Weapon, Diabolic Splendour, Brazen Collar, Favour of the Gods
  • Aspiring Champion Battle Standard Bearer with Mark of Nurgle, Shield, Favour of the Gods, Enhanced Reflexes
  • 30 Warriors of Chaos with Mark of Nurgle, Shields, Full Command, War Banner, Enhanced Reflexes
  • 9 Marauder Horsemen with Flails, Horsemaster, Unnatural Fortitude, Mark of Chaos Undivided
  • 5 Warhounds with Vanguard
  • 5 Warhounds with Vanguard
  • 7 Chosen Chaos Knights with Mark of Nurgle, Drilled, Full Plate Armour, Lances, Full Command, Totem of Wrath, Dark Hearts
  • Spawn of Nurgle (Gerald)
  • Spawn of Nurgle (Helga)
  • Gigantic Spawn of Chaos (Gunther) – Nurgle
This scenario asked for weird deployment zones in diagonally opposite table corners, with a dead space in the centre. There's meant to be a special feature in the middle, but it was an oversight in the player pack. This picture was after the Warhound units used vanguard. The slightly dark blob in the centre is the Marauder Horsemen on a hill, with the Chaos Knights in front of them.
With the Sorcerer Lord and BSB in there, this unit was worth something close to 1000 points before bonuses. It was also likely to be a hard nut to crack.