Tuesday, 26 July 2022

Burnination achieved

Another week or more has passed, and I've made some more progress on my Dwarfs. After grinding my way through the longbeards, it was nice to be able to move onto some less numerous choices - things that felt closer to a quick win.

First up, I finally painted a flame cannon. I've had this model for probably 15 years, and it's taken until now to actually do anything about it. I think in my head I always wanted something that looked pretty much like the original GW studio paintjob, so it's no surprise that I stuck with that plan.

The old 4th edition flame cannon, sporting the same sort of colour scheme as it had in the original Dwarf army book all those years ago.

Monday, 18 July 2022

Ready to Grumble

Somehow it's been nearly a month since my previous post. I don't really understand where the time goes anymore. All I know is that I just can't keep up. I'm clearly getting old.

Anyway, it's time for a hobby update. I haven't been posting, but I have been painting. Slowly. Painfully slowly. As if there were any other way! I actually no longer know where I'm at in terms of the slow grow schedule. My gut tells me I'm still behind, because my efforts to catch up with the longbeards were far too slow. Regardless, I am at least still making progress.

The longbeards are done. I say that, but I guess what I really mean is that I've done the 24 that I originally set out to paint as the unit. It wouldn't hurt to have more, and I could always just print more... But I think I'd need a specific reason to do that. For now, this is the unit.

24 Kyoushuneko longbeards, in a fairly fetching combination of yellow and turquoise. Well, I like it anyway. It's getting harder to find new colour schemes for new units in this army.

Wednesday, 22 June 2022

Dwarves are slow

When you are a Dwarf, you are slow. You move slow. Eat slow. Paint slow. The only thing you do fast is drinking and writing down grudges. And since I don't drink (not being a very good Dwarf), I obviously just need to focus on my grudge writing...

As bad as I am at some aspects of being a Dwarf, I have been doing a very good job of painting slowly. A nice slow Dwarf in a slow grow painting league is pretty much a guaranteed recipe for glacial progress. It has been 20 days since my last progress update, and my progress in that time has indeed been slow and steady. Mainly slow. Only a bit steady...

Since the previous update, I have completed the first 12 of my Kyoushuneko Longbeards. I have also made moderate progress on the next 6, having sensibly broken up the second half of the unit in order to make the process a little less painful. I probably told myself it'd mean more frequent updates here, but well... anyone can make a mistake. 

12 fully painted longbeards, ready to take the field. Once they can find enough friends for it to be worth taking them to the field, anyway.

Wednesday, 1 June 2022

Back to the Slow Grow

I have been doing this for a long time. The blog alone is over 10 years old, and I was painting models for a long time before that. It is slightly concerning therefore, that I seem to have learnt nothing. I keep making the same mistakes, each time somehow convincing myself that this time it will be different. It's all just a little bit of history repeating...

Anyway, I am back painting models for the slow grow. I was completely derailed last month by the battle report, so I'm currently in catch-up mode. I decided that the simple solution would just be to try to make sure I painted 500 points this month, but we're halfway through the month and I haven't actually finished anything yet. I feel like I'm leaving myself a lot of work to do. 

I started off by deciding that my Dwarf army as a whole needs more core units, and that I wouldn't mind having another unit of Longbeards. I have the files for some Kyoushuneko ones that I really quite like, so I printed off a pile of those, and figured I would start with a unit of 25. Sensible size, usable in a normal sized game, and worth a fair chunk of points. And then, being exceptionally clever, I figured I'd paint all of them in a single big batch. You can imagine how this has gone for me...

My mostly complete prototype, showing my chosen colours of yellow and turquoise. My Dwarf units are all different colour combinations, and you'd be surprised how much I feel like I'm running out of good combos.

Monday, 16 May 2022

The Battle of Osterwald - Part 6

This is the final part of our battle report. You can find the previous part here, or go back to the start here.

Orcs Final Turn

Across the battlefield, the Orc and Goblin was simultaneously in disarray and on the attack. The general route near the centre of the line continued, with 2 mobs of night goblins fleeing from the field and the trolls following in that direction.

The flagellants and orcs continued to hack and flay each other, with several falling on either side and neither giving an inch.

At this point the flagellants still had Speed of Light affecting them, but without Frenzy or flails, there was little they could really do.

Sunday, 15 May 2022

The Battle of Osterwald - Part 5

This is the continuation of our battle report. You can find the previous part here, or go back to the start here.

Orcs Turn 5

Azhag the Slaughterer had fallen, but the battle continued. The fleeing night goblins on the eastern side of the forest rallied, however their kinsmen continued their retreat. The orc horde also regained its composure right in front of the flagellants, but the now-leaderless trolls continued their shambling advance in the wrong direction, with little hope they would ever recover.

Most of the units in this picture were fleeing at the start of the turn, and only the orcs and one of the night goblin regiments managed to rally.

Saturday, 14 May 2022

The Battle of Osterwald - Part 4

This is the continuation of our battle report. You can find the previous part here, or go back to the start here.

The main battle lines had made contact, the Empire line was wavering, and the emperor himself was fighting a challenge he was losing, watched hungrily by an entire horde of trolls...

Orcs Turn 4

On the eastern flank, the boar boyz charged in alongside the embattled chariots, but their arrival proved to be more hindrance than help as the Knights Panther, led by the grand master, carved apart most of the orc cavalry before they could strike a blow in anger. The few survivors immediately turned and fled, but were ridden down by the knights. The chariots also fled, however one turned straight into a rogue fanatic and exploded spectacularly.

Some rescue party. It's hard to find good help. I had hoped this combat might panic the orcs out of the tower, but it was not to be.