I survived the tournament, and somehow took over 300 photos on my phone. I'm sure I'll be able to weed my way through them to keep these posts manageable, but it seems like one game per post will be the way to go.
I posted previously about my list, but here it is again for convenience:
League of Rhordia (2000 points)
- Horde of Honour Guard with Indomitable Will
- Horde of Honour Guard with Indomitable Will
- Regiment of Knights
- Regiment of Knights
- Regiment of Knights
- Regiment of Halfling Archers
- Duke on Ancient Winged Aralez
- Duke on Ancient Winged Aralez
- Baron on Aralez
- Mammoth
(I warn you now that the Dukes on Ancient Winged Aralez are likely to be referred to as "birbs" for much of the report, as that is how we were talking about them all weekend. I can't get it out of my head. I'm sorry...)
I didn't quite get everything finished before the tournament, but my efforts the night before the event ensured the halflings were at least not obviously incomplete. That was about the best that could be hoped for. Anyway, on with the report!
Game 1 - Smoke and Mirrors
Tim Stewart - Kingdoms of Men
- Horde of Polearms with Indomitable Will
- Horde of Polearms with Indomitable Will
- Horde of Polearms with Indomitable Will
- Regiment of Polearms
- Troop of Knights
- Mammoth
- Mammoth
- Giant
- General on Winged Beast
- General on Winged Beast
- Army Standard Bearer with Lute of Insatiable Darkness
- Hero on Pegasus with Indomitable Will
For once I know exactly what was in my opponent's list, because I printed it myself. And they're my models. Tim was in fact the only practice game I played with my army before the event, so it was a little funny to find ourselves matched up again in the first round.
Ah, this won't be confusing at all... Look how samey it all looks! You can see the hidden objective markers scattered all over the place. It's an interesting scenario. Each player only knows the value of the tokens that they placed on the other half of the field (they vary from 2 down to dummies with 0), and each player reveals one at the end of each turn.