This post is a continuation of my account of the recent tournament, Rumble in the Bronx. You can find the previous game here.
Game
3: Meeting Engagement
Ben
Leopold, High Elves
My
Boast: Bodyguard (keep my general alive)
- Archmage (Level 4, High Magic) on Sun Dragon with Talisman of Preservation
- Noble BSB on Griffon with Swift Sense, Swooping Strike, Heavy Armour, Shield, Lance, Lion Cloak, Banner of the World Dragon
- Mage (Level 1, Lore of Metal) with Ruby Ring of Ruin, Dispel Scroll
- 10 Archers with Standard, Musician
- 10 Archers with Standard, Musician
- 6 Silver Helms with Shields, Full Command
- 5 Ellyrian Reavers with Standard, Musician
- Repeater Bolt Thrower
- Repeater Bolt Thrower
- Repeater Bolt Thrower
- Frostheart Phoenix
- Great Eagle
Comp
score: 3
After
playing two people I had never met before, I was suddenly faced with
someone far more familiar. In fact, some of the models were very
familiar too, since they were mine. I might have been involved in the
idiot planning that saw Ben enter a list with a Banner of the World
Dragon floating about on a Griffon, but despite the obvious dangers,
he seemed to be enjoying it.
We would
be playing Meeting Engagement (the one with the crazy diagonal
deployment), and we found ourselves on a weird and slightly dreadful
table with incredibly rough sand and an enormous rocky thing cutting
the table in half. I won the roll-off for sides, and decided to try
to take the big rock out of the equation by taking a corner that put
most of it in my deployment zone. With an enormous ruined building
next to it, that basically ensured that we were playing on a 4'x4'
board. I then placed my army, with my regular Ogre Bulls and
Sabretusks starting in reserve because they rolled 1s.
I deploy aggressively on the slightly weird table. |
The Rock of Doooom that effectively cut 2 feet off our table. Could be worse. Pity the guy that had to deploy for Battle for the Pass up that end (I feel your pain, Nathan Goodchild)... |
Ben had
a Bolt Thrower, some of his Archers and his Archmage starting off the
table. Given that I was likely to have the first turn, he was
actually delighted by this last one. Of course, I would have other
targets for the Ironblaster so wasn't too fussed. He put his
Frostheart immediately across from the Ironblaster, with the Reavers
and Eagle in support. The rest of his forces went far away, with the
Bolt Throwers back near his corner, some Archers and his Mage a bit
further forward, and his Silver Helms and BSB on Griffon going hard
to my left, out of range of the Mournfangs.
I was a
bit unsure how to approach things, but in the end I went aggressive.
The Ironblaster ignored its cannon and charged straight into the
Phoenix. I figured I could hold it in place, and maybe break it if I
got lucky. This didn't work out as planned when Ben rolled 3 wounds
in the first round to my none. Thankfully I held thanks to the nearby
Tyrant, and I would have reinforcements soon enough from the newly
arrived Ogres.
Aggression! The Ironblaster charges the Phoenix, the Leadbelcher get rid of the Reavers, and my latecomers arrive. |
My centre moves up, with the Mournfangs guarding the flank of the Ironguts. The wound counters are what comes from aggressive use of power dice. |
Many Archers are gone, but some remain. The Mage decides it's time to leave. |
In Ben's
turn the missing Archers and Archmage appeared in the centre of his
lines, whilst the remaining Bolt Thrower slunk onto the corner with
its friends. The Eagle abandoned its larger cousin in the Phoenix and
flew over to block the advance of the Mournfangs whilst his Silver
Helms and Griffon moved up to a better position to charge. The Mage
left the depleted Archer unit and stood near the newly arrived ones
instead, being unable to make it all the way into their unit. He then
knocked a couple of wounds off my flying Tyrant with Searing Doom.
There's an Eagle in our face! |
The
combined fire from the Archers and Bolt Throwers did several wounds
to the Ironguts, but not enough for a panic test. The Phoenix was
obvious tired after its efforts the previous turn and did no further
damage to the Ironblaster, and they remained locked in combat.
The Pheonix shifts across to put more distance between it and the Ogres. |
In my
turn the Ogre Bulls swung around into the flank of the Frostheart
Phoenix, inflicted a couple of wounds and broke it before running it
down alongside the Ironblaster. The Mournfangs charged the Eagle
rudely blocking their path to anything more exciting, bulldozing
through it with ease. The Tyrant flew across and blocked the advance
of the Silver Helms whilst the Ironguts continued to advance. The
Leadbelchers moved around and fired at the damaged Archers, leaving a
single model who still refused to panic.
It's a rescue mission! Kill the birdie! |
My Tyrant lands somewhere he is guaranteed to get some attention. He loves the spotlight. |
One Archer left. He's got no friends, and no common sense either. He stays right there. |
The
defiant behaviour of the Tyrant forced Ben to make decisions, and in
the end he decided to charge with the Silver Helms alone whilst the
Griffon flew on and attacked the Mournfangs by himself. The Archmage
moved up next to the Ironguts and his Dragon breathed on them, whilst
the lone Archer stepped up to block their progress.
The BSB decides he and his Griffon can handle the Mournfangs on their own. |
The Silver Helms decide the Tyrant's insolence must be dealt with. |
The lone Archer does annoying things. Like not being dead, and getting in my way. |
Ben cast
Hand of Glory on the Silver Helms, increasing their WS to slow down
the Tyrant. The champion of the unit challenged and the exchange was
short and ugly, with the Tyrant emerging triumphant. He narrowly lost
combat, but held with the BSB nearby.
The BSB
and his Griffon crashed into the Mournfangs with remarkable fury, and
between them they inflicted 7 wounds, killing 2 of the brutes before
they could swing. This was not enough, however. The remaining
Mournfang leapt up and removed the Elf from his saddle whilst the
rider hacked his great weapon into the Griffon for 2 more wounds. I
lost the combat, but not convincingly and the remaining Mournfang
held his ground.
Well that was messy. Between them, these 2 models inflicted 11 unsaved wounds in a round. My Mournfangs are sad, but they're still more alive than the Elf BSB... |
In my
turn the Ironguts charged and removed the remaining Archer before
turning to face the Dragon that was looming over them. The Dragon was
looming alone however, as the Ironblaster turned and blew the
Archmage off the top, despite his 3+ ward save (good rolling, Mr
Leopold!) I also did a single wound to the Dragon as a bonus. The
Tyrant cut down 2 more Silver Helms, although he got tickled by a
Strength 3 Elf and took a wound in return. This meant I lost by
musician, but the BSB was still in range and everything was safe. The
same could not be said for my remaining Mournfang, alas. Before he
could attack again and finish off the nasty Griffon, it tore him to
shreds in a merciless display, turning its back on him in a show of
disdain as he collapsed.
The table at the end of my 3rd turn. |
The
Griffon had turned its beady eyes to the Ironblaster, and in Ben's
turn it charged. I decided to flee, and I think I either went off the
table or failed to rally and then went off the table. The Griffon
redirected onto the Ogre Bulls who had decided to flee from the
Dragon charging them in the flank. They were torn to pieces as the
Griffon descended upon them, but the Dragon's efforts failed and it
stopped right in front of the Ironguts.
The Griffon has its way with my fleeing Ogres Bulls. |
My
Ironguts were shot to hell that turn, and soon I had only the BSB and
Firebelly clinging to each other as arrows and bolts sailed around
them. The Tyrant finished off the Silver Helms and turned to face the
flank of the Dragon.
Where did our unit and wounds go? Who put that Dragon there? |
In my
turn the BSB left the Firebelly behind and charged the Dragon, as did
the Tyrant. All 3 characters were at least half-dead, but I wanted
the points. The Firebelly scampered backwards and joined the relative
safety of the Leadbelchers, who spent the next couple of turns
pivoting on the spot and firing at the Griffon as it flew back and
forth over their heads, trying to get away. Eventually they brought
it down, but it took a couple of good Swift Reform rolls.
Kill the lizard! My slightly less dead characters move in to deal with the wounded Dragon. |
The
Sabretusks and Hunter had been advancing hard on my right flank, and
it was at about this point when they actually started to reach the
Bolt Throwers, working their way through 2 of them.
The closing stages, with most of the Elves now cleaned off. |
The
Tyrant and BSB brought the Dragon down, but then had to weather a
turn of shooting and magic from the remaining Elf Mage and the
shooting (dwindling though it was). The BSB was left on a single
wound when he made for the relative cover of some of the rocks, and
narrowly avoided being finished off by magic. The Tyrant was OK and
flew on to kill the remaining Bolt Thrower before turning and
charging the Archers. They tickled him with Strength 3 again, and I
ended up having to pass a ward save to keep him (and my Bodyguard
boast) alive. My Firebelly eventually managed to get a bead on the
retreating Elf Mage, and the game was finally over.
The Tyrant gambles one last time and is nearly tickled to death for his troubles. |
I was
left with the Sabretusks and Hunter, the Leadbelchers, and 3 more
characters on 1 wound each. Ben had nothing. Victory! I got all the
boast points again, which turned a 12-4 win into an 16-4 before comp.
It had been a bloody game with both sides playing aggressively, and
this time I had come out on top.
Result:
16-4 (20-0 after comp)
I should
say that I think comp was a bit harsh on Ben's list. A 20-0 didn't
feel like a true reflection of the game. Of course, if a few of my
mostly-dead characters had keeled over, things would have been
different.
Somehow
at the end of day 1, I was sitting on 56.5 points and within touching
distance of the overall lead. It seemed too good to be true, and I
wondered what day 2 would bring.
You can read about game 4 here.
You can read about game 4 here.
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