Game 3: Dominate!
Clint Richards, Twilight Kin
- Dark Lord on Dragon with Ensorcelled Armour
- Dark Lord with Blade of Beast Slayer
- Wiz with Fireball, Bane Chant and amulet
- Dark Knight Reg with Blessing of the Gods
- Dark Knight Reg with Potion of Caterpillar
- Reaper Guard with blade of Slashing
- Reaper Guard with Brew of Haste
- Reaper Guard with Fire Oil
- Hydra
- Gargoyles
- Spear Horde with Brew of Strength
I had never played against Twilight Kin before, but they were similar enough to Elves that I had some idea of how to approach things. This game turned out to be my favourite game of KoW so far, and I really wished I had been taking photos toward the end. Oh well. I have consoled myself by trying to reconstruct the game using Battle Chronicler. At least then you might be able to follow what I'm talking about. The description (such as I remember things) is in the captions.
In the end there were only 5 models left on the table. Unfortunately Clint's were worth a lot more points than mine were. It had been a strange game; I had rolled well and was really in control for the first 2 or 3 turns, then my luck had ebbed away whilst Clint started rolling well on my rout tests and worked his way back into it. It was a very entertaining game.
Result: Loss
VPs: 1375 - 1830
Game 4: Pillage!
Mark Audley, Brotherhood
- Devoted on Horse
- Devoted on Horse
- Order of the Brotherhood Regiment with Potion of Caterpillar
- Order of the Brotherhood Regiment
- Villein Initiates Regiment
- Villein Bowmen Horde
- Villein Bowmen Horde
- Villein Reconnoiterers Troop
- Villein Reconnoiterers Troop
- Order of the Forsaken Horde with Potion of Haste
- Order of the Forsaken Horde with Fire Oil
- Forsaken Beast
At the start of day 2 I arrived at the venue at a good time, only to realise I had left something behind again. This time it was my bag containing everything except my models. Apparently I had taken it out of the car the previous evening for some reason. Anyway, by the time I spent 40 minutes driving to our accommodation and back again, I was running late. What was it with this event and my complete lack of organisation?
Mark was very understanding and we got under way as quickly as we could. In our haste I think we stuffed up placing the pillage markers, and did it after we chose table sides. With an even number of counters, we unsurprisingly ended up with a very symmetrical layout. Oh well, I don't think either of us cared.
It was only Mark's 4th ever game of KoW (it turns out only chumps play a practice game of the nominated system before entering tournaments), and he was using a list that had been constructed for him. I was somewhat shocked to find a list with no Inspiring anywhere. It's certainly not something I would never dare to try.
We deployed diagonally opposite each other, with Mark heavily stacking the flank to my left whilst most of my stuff was to the right side of my deployment zone. With a couple of forests more or less forming a screen between where we were likely to be engaging, they seemed like they would have an impact. I got the first turn and swept around aggressively, leaving my Militia behind on an objective far off to the right behind a building (they were never going to be challenged where they were). My Volley Guns were sitting on another objective on a hill, and simply turned to face the approach that was likely to be taken by the Order of the Forsaken (Pegasus Knights) and their Knightly friends.
Mark rolled really very impressively for the first couple of turns with his Bowmen. He did significant damage to my Honour Guard. I think we were both impressed until about the 4th turn, when he suddenly remembered they come with Piercing 1. I hadn't realised, so he had spent half the game (and the previous few games, I think) with a big self-imposed penalty. Suddenly the damage they had been doing felt slightly disappointing. Oh well.
I got into combat with Mark's left flank (my right) fairly quickly. The Order of the Brotherhood unit holding that flank had been wary of my Knights who were haring around the forest as quickly as possible. They settled for being charged by my Honour Guard in the front on my second turn. Unfortunately for them, the Honour Guard went straight through them with ease and pivoted to face along the line.
Whilst I was doing this, Mark was presumably intending to do something similar to me on my left. The difference was I had a horde of pikes plugging the gap between 2 forests, and the firepower of the Volley Guns behind them. Nothing wanted to charge the pikes, so as they advanced they basically forced Mark's forces back. One group of the Order of the Forsaken went over their heads, but the Volley Guns and Iron Beast were waiting for that and obliterated them. Eventually a Villein Reconnoiterer unit got to one of the Volley Guns before they were picked off as well.
I sent the Birdie into the front of Mark's slightly weaker unit of knights (the Villein Initiates) in order to hold them up. The Forsaken Beast came in to assist them, but even together they were not able to waver me. I did take more damage than intended however, and ended up dropping behind Mark's lines and causing mischief there rather than engaging directly.
The Honour Guard cleaned up some Bowmen, my lines closed in and Mark was ready to wave the white flag. It was only when I reminded him that my Honour Guard move an inch slower than his cavalry that he realised all was not yet lost. It was admittedly not going well for him, however. He delayed as much as he could, with most of his forces backing out of range or turning to face the Birdie (who was the only one in range in some cases). My Knights and Honour Guard claimed the rest of the Bowmen and prepared to receive a counter charge from the enemy cavalry. I did lose both Honour Guard units, as they had accumulated too much shooting damage on the way in. I don't remember clearly what I ended up killing, but I think one Order of the Forsaken and one cavalry regiment decided to lurk out of danger rather than getting trapped between the Dogs of War, Iron Beast and the rest of my forces coming from the other direction.
Sorry, my memory of some of the details of this game are clearly very blurry. With about 2 turns to go I was already paying more attention to the control of the objectives than I was to killing the enemy. I think I wound up with 3 markers to Mark's 1, with the remaining 2 being either empty or contested.
Result: Win
VPs: 1345 - 645
So by this point I was on 2 wins and 2 losses. It was respectable enough. Only 2 more games to go...
You can find the final part of the tournament report here.
You were robbed in the TK game! Great reports. Thanks.
ReplyDeleteI don't know that I'd say I was robbed. I just had all my luck crammed into the first couple of turns of the game...
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