Well, it's been over a week since I posted an update. I've been busy (yes, even I am busy sometimes) and haven't had much of a chance to do much of anything hobby-related. However, last night I finally got to sit down and make a little bit more progress on my first attempt at sculpting a human.
My little man now has hands! And a blobby thing where his head will soon be... |
I added hands and the halberd pole. I probably shouldn't have tried to do it all at once, however once I had secured the pole onto the arms with greenstuff, I decided it would be easiest just to add detail to the hands at the same time. This resulted in my constantly bending the wrists at funny angles as I worked, but the end result seems to be OK - I doubt I could have done much better even if I had approached things patiently.
A look at the underside of the fingers - sideways (thanks Blogger) |
I had been undecided as to whether I was going to go all-out and try to sculpt a head onto the model, or just use an existing GW plastic head and leave it at that. However, last night I actually dug out the head I had in mind, and discovered that (being from a different, newer era of model) it was really too large for the body. So I was left with little choice - I am going to have to try to sculpt the whole thing myself. This will most likely be where the whole thing goes a bit awry - sculpting a human face sounds difficult to me. Oh well, we shall see soon enough.
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