Nearby, the Wight Lord Korgorax sat brooding upon a throne assembled from pieces of stone. Norbert could not fathom why the tomb’s creators would have so honoured their fallen enemy; he suspected the Wight Lord had ordered his own minions to construct it using the materials they had on-hand. And now it seemed to be where he spent most of his time, whilst his minions went about some unknown tasks, or stood perfectly still and silent, waiting.
Norbert had been in this tomb since he had awoken after his confrontation with Korgorax on the battlefield. He had been placed here, near the Wight Lord’s throne, and he hadn’t dared move since then. He didn’t know how long he had been waiting, but it felt like forever.
Patience, snapped a commanding voice in his head. He glanced at Korgorax and found the Wight Lord’s glowing eyes staring straight at him. He found himself recoiling involuntarily in the face of that withering gaze, as well as the fact that his new master could speak straight into his mind.
Nevertheless, he suppressed a snort at the Wight’s order. “For what do we wait, my lord?” he asked. “I cannot wait forever – I am not yet as imperishable as you.”
We await a means to get off this accursed island, came the response. I have waited a long time, and now that you have arrived, my moment has finally come.
Norbert shook his head disbelievingly. “But I brought nothing with me, my lord. No means by which we might escape this prison.”
The previous thoughts had come in an emotionless manner, yet the next one seemed amused – mocking, even: Didn’t you?
Before Norbert could ask what he meant, Korgorax suddenly stiffened on his throne of shattered stone, and looked away, staring at nothing that the Necromancer could make out in the darkness.
They are here.
****
Commander Mikel von Markenburg cursed as he stomped about on the stony shore of the island. He glared about him into the darkness, but of course he could make out nothing beyond a few dozen feet because of the thick fog that had been their constant companion for the last few days. After the initial disastrous attempted landing, the fleet had set off south along the coast of Albion in search of a new harbor. Unfortunately that was when Albion’s legendary fog had returned, and travel from that point on had been painfully slow.
When at last they had reached a safe place to land, they had discovered that the fleet had become separated. Von Markenburg’s vessel and a few others had landed here, but the rest of the expedition under General Stefan was lost somewhere in the mists. The situation only improved when the scouts he sent out returned much sooner than expected, reporting that they appeared to be on a small island – they were no longer on the mainland of Albion at all. The place was some sort of ancient graveyard, with weathered burial mounds, fallen standing stones and the odd stand of trees.
On the bright side, it appeared to be deserted. Von Markenburg decided the best course of action was to get all the men off the ships, allow them to stretch their legs a bit, and make camp to wait of this impossible weather.
He and his men had no idea what was waiting out there in the darkness.
So by this point I had written up special rules for Korgorax, and he was now looking for a way back onto the Albion mainland. What better way than to use the ships of Norbert's former allies? This battle was fought with mists giving a variable limit to Line of Sight. James and Steve then managed to roll in such a manner that I don't think it affected the game at all. More power to them. I'll find other ways to make their lives difficult...
Game 8: Nice boat. I’ll take it.
It was in the grey light before dawn that the undead attacked. Panicked shouts came from the men on picket duty, and the camp was soon a hive of activity as soldiers grabbed their weapons and formed ranks to meet the approaching enemy.
A slight breeze was moving off the water, causing the mists to swirl and shift although they were far too persistent to blown away entirely. In the moments when the fog lifted slightly and visibility improved, von Markenburg could see the approaching ranks of the living dead. They had approached alarmingly close before they had been detected. Shouting at those sluggards who had not yet made it into their regiments, he strode to the front of his personal guard of Swordsmen with his enchanted blade already in his hand.
Commander von Markenburg takes up his position alongside his banner bearer and a Warrior Priest. |
The Empire lines form up. |
The left of the Vampire Count lines. |
The right of their lines. |
The important people. Korgorax and Norbert in command of the undead army. Which included no Grave Guard because James painted them up specially, then forgot to bring them. Pro skills. |
The undead move up. |
Braaaains! Necromantic magic hard at work making new friends out of nowhere. |
The Reiksguard decide the undead have enough friends already and get rid of the new ones. |
Only one unit of Knights was blocked by Zombies. The Inner Circle Knights with great weapons charge in alone against Korgorax. |
The general advance of the Empire |
Oh dear. Knights don't like things that ignore armour saves. |
It was always a question of "when" rather than "if" they would break. The whole army was really bereft of magical attacks. |
Batties! In-the-way batties, of course. |
Swatting the batties. |
The Empire general's regiment picks on some Zombies. Seems like a fight they can win. Actually, they won through pretty quickly. |
The surviving Knights flee, and are not pursued. |
Oh, that's not good. The Free Company would probably have lost this fight even if they were fighting to their front... |
Surrounded, but not without hope. The Halberdiers have the ability to do some damage and look after themselves here. |
In the end they simply didn't have much support and didn't roll well enough to go it alone. They held on a long while, though. |
The Free Company folds under the pressure from the flank... |
...And now Korgorax is attacking the Swordsmen in the rear. Oh dear. |
Things are looking a little grim for the Empire. |
Von Markenburg steps forth and challenges Korgorax in single combat. |
Korgorax outlasts his opponent and seals the Empire army's fate. |
The fleeing Knights eventually rallied behind their lines, but then got picked on by the Hexwraiths and fled again. |
The Swordsmen just failed their break test and escaped pursuit. It is over. |
*****
A short while later, in the deeper water a short way out to sea, the lookouts of the Empire ships cried out upon sighting the row boats returning through the mists from the shore. State troops rather than sailors manned the oars, but they rowed with impressive precision. It was only much too late that the crew of the ships discovered that the soldiers in the boats were already dead…
WOOOOOHOOOOOO GO SKELIES!!!!!!!!!!!
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