It's been a while since my last Slow Grow update, but that doesn't mean it is over. The push for Cancon derailed me a bit, but eventually I regained a little focus. What should have been easily completed in February managed to bleed over into March, but eventually it got done.
Both machines are on slightly "scenic" bases, making use of some of the knick-knacks they give you in the plastic sets.
This Volley Gun was a bit abused, and had lost one of its hammer griffon things. I tried to fix it, it fell off again, and I gave up.
The other one is at least intact
Both of the crew were a mix of salvaged second hand models, and a few I assembled with specific Volley Gun accessories.
And here we have a set of Engineers, because again - you can't have a Nuln army without Engineers.
This exceedingly blurry dude (at least his base is in focus) is a Highlands 3D print.
This guy is also from Highlands. I think he's actually meant to be a handgunner champion, but he looked fancy enough (and had a longrifle).
And this guy is clearly the same dude, just in a different pose. That's OK, I painted him differently. Maybe they're just closely related.
And then there's an actual GW Engineer... Man that gun is completely ridiculous.
At this point I am declaring my Nuln contingent done. Obviously I could always add more (notably some more Outriders might be useful), but there are things I'd rather focus on. So the army is "finished" (for now).
My Nuln contingent - close to 3000 points worth of stuff, which will be variously usable depending on whether they're a proper Nuln army on their own, or being fielded as part of a larger Empire army.
Calling the Nuln stuff done doesn't mean the slow grow has actually wrapped up, as such. Others still have things to paint, so I'll continue to try to work on things at a steady pace in order to try to hold onto momentum. My attention is likely to shift to some of my armies that actually need a bit of extra love (High Elves and Wood Elves come immediately to mind). I'll use events where I can as a bit of extra motivation.
Given it's been a couple of months since the last slow grow update, a number of people have things to show...
Tim
Having pushed to get some stuff ready for Cancon, Tim actually got a couple of his largest models over the finish line. This was an alarming amount of progress with things actually getting completed, and I think he's still recovering...
This strange monstrosity is Tim's Screaming Bell. A crumbling piece of masonry being dragged along by a surging tide of rats. The model is some heinous combination of STLs, including parts of his own design.
The Grey Seer perched on top of the thing. I believe Hamish had a hand in helping get this model finished. Ultimately the thing was a lot of painting, and time was short before the event.
The model was inspired by an elaborate One Page Rules model with a tidal wave of zombies descending upon some poor unfortunate soldiers. I think these might actually be the same guys. They managed to swap zombies for rats, but I think their fate is the same. You can see one guy reaching for help as he's consumed.
There's another guy a bit further back, who has accepted his fate with some big sinking Terminator energy.
Then we have the Plague Furnace, which is again some kitbashed abomination using donor parts and home-made components.
The Plague Priest rides up front, within donking range of the enemy.
The guys up the back who are responsible for making the big censer swing around.
Clearly this guy is actually in charge, mixing up the horrible goop like the master chef he is. Pretty sure that censer is going to knock him clean into next week when it swings back again...
Most of this model is from Cults. They have some good mechanised stuff that fits Tim's aesthetic.
Not helping the general rush to get ready for Cancon was the need to include an approprite baggage train and objective markers. Tim went for some big warpstone energy in his objectives.
I feel like there's some sort of argument going on here. I don't think the slave union would be very pleased.
The objective markers are an alarmingly large lump of warpstone (I assume it's like a very nasty battery), and... I'm not sure what's going on with the other one.
Is the rat getting all juiced up from the canister thing? Maybe he's looking after it until its owner gets back.
Sean
Sean tells me that his Daemons are basically done. As such, he's pivoted back to some odds and ends for his Beastmen (which are also alarmingly close to finished). 10 Chaos Hounds, on a decidedly unsightly movement tray.
10 more Chaos Hounds (on an even worse movement tray).
A Herdstone, using the Dark Monolith model by Clay Beast Creation.
Hamish
Hamish has continued his pattern of popping up occasionally with very nice stuff. His dedication to the "slow" in "slow grow" is to be commended.
A small group of Minotaurs, wielding hand weapons and shields (which they probably got very cheap, because they were covered in someone's blood. I'm sure they were like that already. These guys wouldn't have done it).
These Minotaurs appear to be 90%, with the rest consisting of bristly hair and mooing.
Jono
As admirable as Hamish's commitment to "slow" is, obviously he's a mere acolyte to Jono's mastery of the art. We announced the start of the slow grow back in June last year, and Jono has now appeared with a painted unit! Well maybe it's a whole unit. Who knows? The point is that he painted something, and barely more than 6 months after the slow grow started. At this rate, great things could be achieved by about 2050...
8 Wood Elf Glade Guard, painted in wintery themes.
That's it for our latest hobby update. My attention now will shift to another one day tournament in a couple of weeks (I have no idea what I'm going to use yet), and then I'll have to decide what my focus will be next for the slow grow.







































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