Mush, night goblin shaman extraordinaire and Chosen of Mork (self-proclaimed), stomped along confidently at the head of his army. From behind him came a constant cacophony of snarls and shouts, with the occasional blood-curdling scream followed by the sound of splintering bone. Mush tried not to think about how many squig handlers they had left. It was fewer than they had started with, but they were nearly at their destination. It would be enough.
Movement flitted through the trees beside the path they were following. They were enemy scouts on wolves. There was no point in trying to chase them. They were too quick. And by now the alarm would already have been raised.
Mush smirked evilly to himself. His foe knew he was coming, but that would not save him.
*****
Skuzzbutt tried to sit calmly atop his spider as his warriors scurried about around him in a frenzy of activity. His legions of spear-armed goblins stood at the ready in relatively tidy ranks, the occasional non-rusty bit of armour shining in the weak sunlight. Chariots rolled into position with remarkably few parts falling off as they went. Atop the towers nearby,
voices could be heard arguing about what they would skewer first with their spear chukkas. Skuzzbutt felt his heart swell with pride at the sight of such martial prowess.
Nearby, a gaggle of tiny snotlings milled about, crashing into each other haphazardly. They were a motley group, equipped with old rusted saucepans, broken weapons and the odd rock. Skuzzbutt knew that they also figured they were ranking up and preparing for battle, but he also knew that their enthusiasm for outweighed their potential. He tried not to think about it. Hopefully they would trip up the enemy more than his own forces.
Scouts reported that the enemy were bringing a lot more squigs with them this time. Well, Skuzzbutt was ready. Let them come.
Chapter 3: The attack on the Forgotten Fort

Skuzzbutt and his allies had set up their headquarters in an old, long-abandoned human fort. The walls were mostly rubble, however a few structures had been salvaged in a semi-permanent manner using the questionable wonders of goblin engineering. The mostly intact ancient Sigmarite temple had been defaced and "updated" to reflect the leanings of the new tenants. All in all, the settlement was an indefensible abomination. And now it was under attack.
The Armies
Skuzzbutt's Home Guard
- Skuzzbutt - Goblin Warboss on Gigantic Spider with Gambler's Armour, Sword of Might, Shield
- Idjit - Goblin Big Boss with Battle Standard, Charmed Shield, Sword of Battle, Light Armour
- The Mad Gik - Goblin Shaman (Level 2)
- Razzie - Goblin Big Boss with 2 Hand Weapons, Light Armour
- Groucho's Ladz - 30 Goblins with Spears, Shields, Light Armour, Full Command, 1 Nasty Skulker
- Grumpo's Ladz - 30 Goblins with Spears, Shields, Light Armour, Full Command, 1 Nasty Skulker
- Lumpo's Legion - 30 Goblins with Hand Weapons, Shields, Light Armour, Full Command, 1 Nasty Skulker
- 10 Goblin Wolf Riders with Spears, Shields, Light Armour, Full Command
- 5 Goblin Wolf Riders with Short Bows, Light Armour, Musician
- 5 Goblin Wolf Riders with Short Bows, Light Armour, Musician
- Goblin Wolf Chariot
- Goblin Wolf Chariot
- Snotling Pump Wagon
- Snotling Pump Wagon
- Snotlings (2 Bases)
- Snotlings (2 Bases)
- Spear Chukka
- Spear Chukka
Mush's Home Wreckers
- Mush - Night Goblin Great Shaman (Level 3) with Earthing Rod
- Room - Night Goblin Big Boss with Battle Standard, Shrieking Blade, Light Armour
- Max Club - Night Goblin Big Boss with Berserker Sword (Club), Light Armour
- Hoppo - Night Goblin Big Boss on Great Cave Squig with Spear, Light Armour, Shield
- Parry's ladz - Night Goblins with Hand Weapons, Shields, Full Command, Netters, 1 Fanatic
- Stabba's ladz - Night Goblins with Spears, Shields, Full Command, 1 Fanatic
- Jabba's ladz - Night Goblins with Spears, Shields, Full Command, 1 Fanatic
- Robbing Hood's Arrer Boyz - Night Goblins with Short Bows, Boss, Musician, 1 Fanatic
- Squig Herd with 12 Squigs, 6 Handlers
- Squig Herd with 12 Squigs, 6 Handlers
- 8 Squig Hoppers
- 8 Squig Hoppers
- 3 Stone Trolls
- Mangler Squig
Deployment
Given this was an attacker/defender scenario, we decided that the Skuzzbutt's forces should completely set up first, but would get the first turn automatically. We also decided in the end to ban vanguard moves, as it would have been too easy for me to drag out fanatics before the enemy could even move.
Skuzzbutt's defenders form up around the ruins of the fort as the Mush and Room's attackers emerge from the trees.