Game 5
Stuart Murray, Warriors of Chaos
- Chaos Lord of Khorne on Manticore
- Throgg the Troll King
- Festus
- Exalted Hero of Nurgle on Daemon Steed with Battle Standard
- Mounted Sorcerer (Level 2, Lore of Metal)
- Sorcerer (Level 2, Lore of Slaanesh)
- 15 Chaos Warriors of Nurgle with Shields
- 15 Marauders of Slaanesh
- 5 Marauder Horsemen of Tzeentch
- Chimera
Comp Score: 3
My Mission: Control table quarters
It was game 5 and I would be playing someone else I had never played before. Stuart's army looked like something that had escaped a previous edition of Warhammer - a Chaos army laden with characters and with almost no models. Looking at it, my main hope was to knock off the units and hopefully minimize the damage the Chaos Lord could do (as he and his beast promised too much punch at high speed for me to handle).
Deployment |
Such the tiny army. The BSB is on a daemon steed on the end of the Chaos Warrior unit in the centre. Festus is on the other end, and there are Sorcerers in each of the units in the second row. |
Throgg and his friends fail to roll a 7, but the Manticore goes it alone. |
Ow, it's chewing on our faces! |
The Chimera carves a bloody swathe through my biggest unit. In truth I was glad to see it use the breath weapon now... |
Chaaaarge! Arachnarok and Wyvern flank the Chimera, Wyvern into Festus and friends, and the other Arachnarok into Throgg. |
None of the combats went the way I planned. I did 2 or 3 wounds to the Chimera, but it had a party at the expense of my Orcs. I think I beat it anyway, but I didn't realise Throgg's crown let him hand out Ld 8 to monsters 18" away (I'm sure he only handed out a 12" re-roll in the previous book), and this meant the Chimera was brave enough to hold when I expected it to fold if beaten on its natural Ld of 5.
Without the expected help arriving, my general and his Wyvern had to fight the Nurgle regiment alone. This started wonderfully with the Warboss losing a strength roll-off with Festus and taking 2 wounds from some vile potion. This emboldened the enemy BSB to challenge me, and he killed the Warboss without breaking a sweat. Nurgle was apparently impressed, because he promptly ascended the BSB to daemonhood. Oh good, a bonus Nurgle Daemon Prince to worry about...
My Wyvern was apparently very obstinate and went unbreakable once he realised his master was dead. So that was something, given I looked like losing that combat pretty badly.
My Arachnarok gave Throgg a scare with its venom surge, but he passed his regeneration against it, only took a couple of wounds from the other attacks, used his breath weapon and pummelled the spider a bit, and between him and his friends, left it on a single wound. In keeping with how my Arachnaroks always seem to act in this situation, it failed its stubborn re-rollable Ld 9 test and fled, getting run down in the process. Yay.
The new Daemon Prince arrives in the background as my Warboss keeps trying to chop up the Chimera |
The one thing that went right at this point was Throgg and his lads failing stupidity because the BSB was out of range. It helped my Orcs buy a bit more time before finally succumbing to the Manticore Lord. This didn't really end up mattering, though. Festus and his friends killed the first Wyvern, then killed off the second one. The Orc horde (or what was left of it) suffered a similar fate. I wound up with my single remaining regiment including my BSB getting hit by multiple enemies at once, and it was all over.
For my feeble efforts I was awarded the Drumstick of Sadness. Mmm, ice cream! |
Result: 0-20
Game 6
David Lowe, Host of the Eternity King
- Mounted High Elf Prince
- High Elf Archmage (Level 3, Lore of Life)
- Dark Elf Supreme Sorceress (Level 3, Lore of Dark Magic)
- Mounted High Elf Noble with Battle Standard
- 23 High Elf Sea Guard
- 15 High Elf Archers
- 15 High Elf Archers
- 20 High Elf Swordmasters
- 10 High Elf Dragon Princes
Comp Score: 2
My Mission: Control the hill
Well there was only one game left and I was hopeful that I might actually salvage some points on day 2 (because up to this point I had nothing to show for my efforts). My final opponent was David Lowe, who was propping up the bottom tables. Clearly I was not covering myself in glory if I was playing the man in last place. Oh well.
I confess I looked at David's list and was somewhat dismayed at how little he had to show for his abysmal comp score. It turns out this is just what you get when you take pretty much no soft choices and a few things considered hard (like the Book of Hoeth and a Prince with a Giant Blade, both of which I guessed).
Deployment |
A slightly stacked left flank. |
My first turn movement. |
The Arachnarok moving up to dare the Dragon Princes to respond. If they did, and failed to kill it, they were going to get pounded something awful... |
What? Where are you going? Points for moxy, I guess - given they were kind of just ignoring my whole army apart from the red Arachnarok... |
I just want them for their bodies: The Orc regiment added 5 to my combat resolution just by being there. Whether they actually hurt anyone was not really all that relevant. |
The Arachnarok steals all the focus. For those of you not familiar with Warhammer: this is not what you want to happen to your infantry unit. |
The Sea Guard tried vainly to inflict a bit of damage with their Strength 3 spears against my monsters before I attacked. And then I attacked, and there were no more Sea Guard. 3 thunderstomps go a long way. The Sorceress fled and was run down, and my beasties were all thundering toward the flank of the Swordmasters.
Swordmasters: "Do you hear that rumbling noise in our flank?" |
It's looking a little grim for the Elf survivors at the start of their second turn. |
To the pain! |
The swordmasters claim the Orcs, but are left in a pretty grim situation against the Arachnarok. |
The clean-up in full swing. |
Result: 20-0
In the end I came away with 48 of a possible 120 battle points. Not really a lot and a long way from breaking even, but then I got to use 2 Arachnaroks and 2 Wyverns, so I guess the mission was accomplished.
And thus ends another tournament report. Thanks for reading!
Go Orks!
ReplyDeleteWhich can be abbreviated to G'Orks, which probably says something profound.
They are all about the G'Ork and M'Ork...
DeleteI feel that the elven army had too much points on lord choices and thus there aren't enough points for good troops.
ReplyDeleteI think each of the lords was fully loaded in terms of magic items, so yes. They were definitely swallowing a lot of points to the detriment of the army as a whole.
Delete