A Warhammer Fantasy 8th edition battle report with Tim Stewart*****
"My queen, we are still having issues with the Rear Passage."
Queen Bellicosa stomped to a halt in front of the Ironbreaker as he gave his report. She was already clad in her ancestral armour. He favourite axe was slung casually over one shoulder. Behind her marched dozens of her best warriors.
"I know," she said matter-of-factly. "That is why I am here."
From around the far corner, a chorus of hooting and huffing announced the hurried arrival of a band of Slayers. At their head was a particularly muscular individual with a huge green crest of hair and an obvious lack of wits. Seeing the assembled Dwarfs in front of hum, he skidded abruptly to a halt, causing those behind him to collide in an undignified mess. Muffled curses and threats could be heard from the lower levels of the pile of orange hair, muscle and weapons. Their leader seemed not to hear or care.
"You're not going without us are you?" he demanded of the Queen. At least, that was what she thought he said. It was a little hard to understand him, given he had no teeth. Legend had it that he had crushed all the teeth from his head eating rocks on a dare.
Bellicosa simply shook her head. She had little time for Barri Stonechewer and his band of suicidal fools, but they might prove useful if they encountered something nasty during their expedition. The hold could not afford for this mission to go ill. Although the hold of Karak Nong's main gate emerged in the mountain passes high overhead, most traffic heading to the other nearby holds passed underground.
With the rear passage blocked, life would soon become uncomfortable.
She hefted her axe and turned toward the gate. "The passage must be cleansed. Open the back door."
*****
Right, so it was my first time back at the games club in an entire year, thanks to a combination of COVID19 restrictions and common sense. Tim and I decided to play a game of Warhammer, and then I took enough photos that I figured I might as well turn it into a battle report.
Dork's Uninvited Green Guests (Tim)
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DW
Dork Wildthrasher
Black Orc Warboss with Battleaxe of the Last Waaagh, Heavy Armour, Shield
263 points
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BSB
Ruglub the Collector
Black Orc Big Boss with Battle Standard, Heavy Armour, Dragonhelm, Ironcurse Icon, Talisman of Protection, Shield
145 points
-
W
Wuzzup
Orc Shaman (Level 2)
100 points
-
OBU
25 Orc Big'Uns
Shields, Light Armour, Full Command
260 points
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SO1
20 Savage Orcs
Additional Hand Weapons, Full Command
215 points
-
SO2
20 Savage Orcs
Additional Hand Weapons, Full Command
215 points
-
BO
20 Black Orcs
Heavy Armour, Lots o Weapons, Full Command
275 points
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T
5 Trolls
175 points
-
SH1
8 Squig Hoppers
96 points
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SH2
8 Squig Hoppers
96 points
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RT
8 River Trolls
360 points
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MT
Massive Troll
Giant
200 points
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Total: 2400 points
Knowing that we were going to be playing in the caves, Tim avoided fielding any artillery, chariots or cavalry. He also ended up not getting any mangler squigs because he wanted to field lots of trolls. Especially once he saw that I had nearly finished a really big one that he could use as a giant. He also elected to generally avoid goblins, given the Gob-Off is yet to be resolved and that uses enough goblins for everyone...
His list is intentionally not too carefully tuned - we had agreed not to field anything like souped-up unkillable characters. The magic items were an afterthought, which means it's quite impressive that he managed to stuff a 100 point magic weapon on his mostly naked general...
Bellicosa's Dwarf Doormen (Me)
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QB
Queen Bellicosa
Dwarf Lord with Gromril Armour, 2 Runes of Fortitude, Rune of Stone, Great Weapon
206 points
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SS
Snuggi Softensson
Dwarf Thane with Battle Standard, Gromril Armour, 2 Runes of Iron, Rune of Stone, Great Weapon
146 points
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BS
Barri Stonechewer
Dragon Slayer
70 points
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LB
20 Longbeards
Heavy Armour, Shields, Great Weapons, Full Command
330 points
-
Q
16 Quarrellers
Heavy Armour, Shields, Great Weapons, Dwarf Crossbows, Full Command
270 points
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T
16 Thunderers
Heavy Armour, Shields, Dwarf Handguns, Full Command
238 points
-
IB
20 Ironbreakers
Gromril Armour, Shields, Full Command
310 points
-
ID
16 Irondrakes
Forge-proven Gromril Armour, Drakguns, Full Command
270 points
-
S1
10 Slayers
Array of Axes, 1 Giant Slayer
132 points
-
S2
10 Slayers
Array of Axes, 1 Giant Slayer
132 points
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M
12 Miners
Heavy Armour, Great Weapons, Standard, Prospector
140 points
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OG
Organ Gun
Rune of Forging, Rune of Burning
150 points
-
Total: 2394 points
For my part, I had decided to field a lord on foot (which you wouldn't normally do because shieldbreakers are a no-brainer). I went with blocks of 20 warriors and decent-sized units of missile troops, given they can fight in combat too. I did take a single war machine, but didn't make it too fancy with an engineer or anything. Just keeping it simple. I really need to paint up some more miners. I feel like an underground game should really have lots of them. Oh well, job for later.
Deployment
You'll have to forgive the map. I made it using an ancient Java applet that Pete managed to revive for planning cave maps. It does the job, I think... Hey, at least you got a map. You're spoilt, really.